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  1. X-Vector

    HL2 in german print-mag

    So what's the Swedish word for "PM", anyway? *subtle hint*
  2. X-Vector

    HL2 in german print-mag

    Well, the "sverige" part pretty much gives it away I should think.
  3. X-Vector

    HL2 in german print-mag

    H-L2.de has posted a breakdown of Gamestar's controversial article on their trip to Valve: No time to translate, but it comes down to the following criticism: - The promised 1 hour interview with Gabe Newell was shortened to 15 minutes. - The hands-on gameplay was strictly supervised...
  4. X-Vector

    HL2 in german print-mag

    It's everyone's prerogative to believe what we want to believe. Besides, there can be no evidence regarding a future event such as the release of HL2; the fiasco of 30/9 is a case in point.
  5. X-Vector

    HL2 in german print-mag

    Of course, this could just be a case of bad blood on Gamestar's part, because they wouldn't agree with the mandatory HL2 cover. I think that at this point in time every bit of 'news' on the game should be met with a healthy degree of skepticism, no matter who the source is (including Valve).
  6. X-Vector

    HL2 in german print-mag

    To clarify, Gamestar's biggest complaint seems to be that the game still looks very early and far from finished, with Newell's insistance on a late summer release evoking the remark that he must be referring to summer 2005 rather than this year. Again, this is still unconfirmed at this point...
  7. X-Vector

    HL2 in german print-mag

    On the subject of HL2 previews in German mags, I just noticed an interesting comment on a news article at Planet HL2 Net: http://www.planethl2.net/news.php?newsid=381&showcomments=YES Apparently the topic header of the HL2 article in Gamestar is "Sinnlos in Seattle" which translates to...
  8. X-Vector

    HL2 in german print-mag

    That could be partly to blame on the quality of the magazine prints. This taken from a post I made on a certain other game forum I frequent: BTW, that certain other forum contains links to scans of the PC Games Hl2 article. Hint: 3D Helms? General Aiming?
  9. X-Vector

    The entire game is playable - Gabe

    Gabe Newell truly is a master of the multi-interpretable non-committing commentary. Hopefully E3 will bring a bit more solid info on the current status of HL2's development process.
  10. X-Vector

    Pcgameplay (Benelux magazine)

    "Scans removed"? So how about this then: http://www.pcgameplay.be
  11. X-Vector

    Pcgameplay (Benelux magazine)

    The blurb doesn't mention that the movies are "new", they're probably just the Bink versions of last year's E3 demo.
  12. X-Vector

    Fragmaster Leaves PHL, Thanks HL2.net(?)

    The problems Fragmaster describes are largely of a PR nature, are they not? If he were referring to project lead Gabe Newell, why would he finish with the comment "Half-Life 2 will almost certainly be a great game once it's released and I can't wait to play it"?
  13. X-Vector

    Fragmaster Leaves PHL, Thanks HL2.net(?)

    Quoted from Fragmaster's post: Yes, I certainly can.
  14. X-Vector

    Magazine coverage of HL2

    http://www.maxitmag.co.uk/articles/valve.htm
  15. X-Vector

    Softimage|XSI Tutorial Video

    That's interesting; I remember reading in the pre-E3 previews last year that the "looking past your shoulder" effect was intentional. Perhaps it's the slight (and also intentional) off-set of the eyes that creates this impression.
  16. X-Vector

    Just a few new.... HL2 pics?

    Erm, those shots are taken from the E3 tech demo, yes? They're almost a year old already.
  17. X-Vector

    Just a few new.... HL2 pics?

    Yes, they're in the .pdf version of the SoftImage/Valve shader demo from GDC.
  18. X-Vector

    Big scary construct.

    Ever considered that there may be more than one tower/base in the game? My personal theory is that the silver tower is the HQ of a beautiful fairy queen that leads the forces of good against the on-marching combine.
  19. X-Vector

    Wierd modding article on Hollywood Reporter

    I think you people are overreacting. The article is clearly meant as a general introduction to the modding phenomenon, aimed at non-gamers. Agreed, the author should have refrained from using the term "hackers" because of the negative connotations it has, but I don't think that's quite...
  20. X-Vector

    Why do I continually hear...

    I don't know if DooM III models are more detailed, they simply use a different technique to convey texture. Id's way looks more '3D', which means more immersive to some, but IMO it also sacrifices finer texture detail which adds to the unnaturally 'clean' look. Compare the chainsaw in this...
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