actually, that statement of gabe about the crowbar being a physic entity mad eme think "wow, that makes it possible to intercept thing thrown at you (like grenades, headcrabs, you name it) and throw them back. Hm...that paves the way for a baseball mod. Or a swordfighting mod...hm...
I hope thes mines with the lightbeam have comeback. i like to put these things out and see some fool run in them. Always fun to do.
oh, and as a personal favorite since unreal 2, a flamethrower.
an animal would first "secure the area" (by whatever means necessary...killing, maiming, swearing...wait, animals usually don't swear...), then come back to eat.
basiclly, its responsible for the red color of our blood. so if the alien also uses hemoglobin for that purpose, its blood will be red (asuming that an alien breathes oxygen. I can not think of any other gas that one can breath, but the usage of oxygen by humans/animals on earth depends on the...
actually, the color of the blood is determined by the encym that transports the oxygen. if an alien has the same encym for that purpose, the bloodcolor will be red. (green blood is achieved with another encym, its not like every alien must have green blood.)
I played it recently on a LAn and we did see different deaths on Ravenshield. It was fun though, obviously the ravenshield people never heard of bones or spines.
thats whats called a CS-Kiddie (at least in germany).Obviously not old enough to type right^^
Attention: this post included high values of sarcasm. If you are allergic to it, see a doctor immediately.
I do hope you can pick up such small things. For example, you could throw a grenade in front of you, the pick it up with the manipulator and throw it much much farther away, or over high obstacles.
C&C generals, the short sequence in the beginning. I thought it to be quite funny. Or Conflict Zone, also quite nice done. And UT 2003.
You may flame me now.
I don't think Clipping will be that much an issue in the actuall game. think about it: combine Soldiers at your right, a strider crushing a building to your left, you can hear a gunship comming closer...wait, is that a clipping?
I like the Idea of the health/ Ammo indicator you could look at the numbers at the lower part of the screen, but in a firefight, you don't have the time. its kinda like a Heads up display. Very cool, should be standart on FPS from now on.
I second that. This Mod sounds good (even if I don't like the celshading part...the normal source engine is ideal for such a mod.). if you need Ideas or suggestions, just PM me.