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    Weapon refrence images?

    maby i'l make something.. Just need to get done with this php job I have.. Could be a simple gallery script with users..
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    (WIP) Taurus PT 92

    Just the idea i got now.. the other players just see the red dot,, but you see the dot and a thin red line from your gun.. would be damn cool. and.. with dual laser guns :afro:
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    (WIP) Taurus PT 92

    hmm.. laser is almost everything that can be made to it.. maby dual laser gun's.. would be sweet
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    (WIP) Taurus PT 92

    Just found out that the gun was to "thin".. Hope this is better? Comments please =) Just need som more details now, and then it's texturing time..
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    (WIP) Taurus PT 92

    The faces are now about 1800.. But very much of the model is going do be deleted if it's used in a mod..(40% or so..) Btw.. this is my first model, and i'm maby planing to make more.. If anyone have a good mod team, and a better mod idea. tell me =) Anyway.. If someone want to texture this...
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    (WIP) Taurus PT 92

    ok.. is this better?
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    (WIP) Taurus PT 92

    hmm.. that is actually correct.. my softgun model is a bit larger on the top, but my other images are like you said..
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    (WIP) Taurus PT 92

    hmm.. how can i "turn to poly" with 3 sides?
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    New Round of CW:MP Renders (SIG 550, Bizon, M24)

    Just one thing.. does hl2 support "smooth"? The first model's have smoothing all over.. I think it's better to render the model as how they are going to be in hl2. and not with much smoothing..
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    (WIP) Taurus PT 92

    That's right.. The gun is quite perfect for half-life2 I think.. Right now it's about 1100 faces. I dont know if faces are the same as "polygone's", but i think so.
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    (WIP) Taurus PT 92

    note to myself: Remember trigger on the gun..
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    (WIP) Taurus PT 92

    I'm rendring with vray.. vray free rendre everything "2-sided".. The model is actually perfect for a game. :)
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    (WIP) Taurus PT 92

    Now it's 4 july here =) This means i'm 18 now.. woho!! :bounce: :bounce: :bounce: But.. here is a little update.. the top is now done.
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    (WIP) Taurus PT 92

    The only problem I have is that I always want to do everything.. coding, 3d, design, etc, etc... Hope i will get this one done.. New update.. The "top" is now 95% done..
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    (WIP) Taurus PT 92

    I'm just testing 3dsmax one more time.. I'm trying to make a ok model.. BTW: this is my first "good" model ever.. all the other stuff has just been "fooling around" stuff.. Here is the first image.. I will keep updating this thread.
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    HL2 or CS2 Multiplayer?

    Valve don't tell anything related to multiplayer.. I think that hl2 multiplayer will be something quite new, and very fun. CS2 may come, but from cliff and not valve.. Just wait and see how hl2 would be like.. AND if not the game or multiplayer rocks, some mods sure will!
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    Info received from Valve ONLY - NO questions/discussion

    Hi Tore, Does it have a bumpmap texture for every texture? Can a bumpmap from texture_rock be placed as bumpmap on texture_wood? Bump mapping is defined per texture. Not every texture will need bumpmapping. Does the texture system have any "color code"? Like a wall was grey, and...
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    HL2 3d logo wallpaper

    Just played with 3dsmax and came out with this.. The render is 3200x2400 cause i had to fix some lines in photoshop.. Here is a part of the rendred image. Her are the 1152x864 and 1600x1200. Please tell me if you like it or what could be fixed..
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    Blueprints

    actually i'm trying to learn mapping.. and a house is a "simpel" thing but still hard.. it can be only a box with some windows.. but i'm trying to learn how a house could be.. so it looks real.. I made 2 simple houses with a blueprint.. one where you can go inside, and one that is only a...
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    Blueprints

    Does anyone know a site that has some blueprint of houses? Only basic to map the rooms's and the outside of the house. Old houses could be nice.. This way it's much more easy to get the house "normal" and not make a damn house without bath,kitchen etc.. I'm planning to map some sort of city...
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