I think a destructable watchtower wouldn't be to hard on the cpu. Just make it kinda low-poly and it shoudn't be more cpu intensive then a couple of falling barrels.
Okay and now for the 1 and ONLY way to play = )
T = forward
G = backward
F = strafe left
G = strafe right
R = jump
Y = use
spacebar = duck (handy for crawling, use your thumb)
mouse1 = fire
mouse2 = alternate fire
mouse3 = reload
scrollup = previous weapon
scrolldown = next...
Helstrom,
You've got a point there...
Installing some uge thing could easily contain some nasty trojans and virusus costum created by those ****ers who got it in the first place.
But you know that feeling, when everybody in school is doing it, you don't want to be behind if you know...
I can't take it!
First of all, I think it is awfull that all this HL2 stuff was leaked and I am certainly against it. I have been trying to ignore screenshots and spoilers and stuff but now I have a problem.
I am a total n00b when it comes to hacks and coding and stuff, but a guy from...
First of all, NO ONE knows how DNF will play because there hasn't been 1 single tiny little screenshot of it for about 3 years.
I followed the 3DRealms forum for some time and I thing it will be a great game. All of the old screenshots can't even according to george broussard.
Yes it's...
!
ooooohhh i feel so, aggresive, when someone says video games makes a person aggresive :P
Seriously though, i've checked out those senators, and the last 2 are only trying for more restriction on selling games to minors, which is understandable.
Ratings are a good thing, but trying to...
^^
Valve licenced the Quake1 engine for HL1 and modified that. By the time HL1 was done Quake2 was finished yes, but HL1 still originated from the Quake1 engine. (can't find the interview with Gabe where he said this, i'll keep looking)
Edit: found it :E goto...