I recently played on a wonderful server that had tweaked physics.
Instead of them pushing you, you push the file cabinets in office a pretty big amount, flinging them down the hallway.
Not super realistic, but nothing seemed 'bugged' like the defaults.
It almost seems like a regression in the beta. At first, pumps were awesome. Then they toned it down so at mid to long range it does around 10-30 dmg a hit. Now in 1.0, it seems like they are back to their awesome status. What gives?
I know I know, but cs:s without custom maps doesn't have much variety in the maps, especially for long-time cs players.
Why they didn't convert the cz maps is beyond me.
well, first of all there's the maps in cs1.6 that didn't make it
1. prodigy
2. nuke
3. train
4. militia
5. inferno
6. assault
Then there's the rockworld map we never got
7. rockworld
and then all the new cz maps
8. downed
9. airstrip
10. fastline
11. stadium
12. tides
13. torn...