I'm picking up this really cute vietnamese girl on the 4th, but my only car ('92 Buick Skylark) absolutely reeks of mold. It's hard to breathe in there, and the smell drives away even the staunchest of my comrades.
I need a way to kill the mold within the next three days... or at least mask...
I once had a dream that OvA was a pedophile and he looked like domo kun:
I also had a dream that I was on the Titanic but it was sunk by a giant angry banana humping holes through it's backside.
My dreams are awesome! :D
It's just part of growing up I guess. Everything that was exciting before just loses its luster. I'm sure you'll find some new normal teenage things to do like drugs or sex.
Use past teachers or supervisors from previous jobs. Preferably somebody who you know will agree to being a personal reference when you ask them later...
If you don't have any teachers or previous jobs, just leave it blank.
I love how everybody bashes this review for daring to give MGS4 anything less than a perfect score, but unquestionably agree with Yahtzee for doing the same.
Isn't this like the fourth gameplay video after re-doing the whole game again? If what they say about history repeating itself is true, we can expect a fifth. Or nothing at all.
Haha, glad you asked. Turns out every single element of the movie was based in folklore or losely based in fact.
The idea that aliens helped the ancient civilizations has been seriously considered by some (eccentric) historians, as some ancient structures (such as the pyramids) could not...
So line.getStart() is the position of your ship, and I'm guessing line.getEnd() is the position of the player's cursor? (where you're aiming). If I guessed correctly, then you should get Lhat like this:
Vector2f Lhat = line.getEnd();
Lhat.sub( S );
Lhat.normalise();
Lhat is the...
Well for one thing the trigonometric functions take more processing power.... but that's not important unless you're doing thousands of them of course. I think the real trouble starts when you do arcsines and arccosines and add angles to the result. For example, the computer might define the...
Sorry, I wrote the formula wrong the first time :bonce:. (one of the L-hats was an L instead).
Here's the fixed pic:
The part in the formula that L-hat gets multiplied by is the length that L should be (the stuff in the parenthesis).
Sorry vegeta, I'll check out your solution in a...
Okay, you're trying to find I, and you do that by finding L (the vector displacement between I and S) and adding L to S. You can find L by multiplying L-hat by what the length of L should be.
L-hat is a normalized vector; you can get it from the angle your ship is facing. I don't know how...
Okay, here's a solution that works (I tested it in Mathematica). I think it's basically the same as the algebraic solution on the first page, except it uses vectors. I found it using dot products, the law of cosines, and the quadratic equation. I could bore you with all the details of the...