Of course they scrap something that isn't any good! Would you prefer it if they released something they thought was rubbish? That half the people they sat down to play for the first time couldn't understand?
Not everyone is clued up on crazy FPS conventions, either. One of the reasons people...
I think Valve knows all the major story "beats" but with Valve their primary consideration is, as ever, "is it fun?" and the story and gameplay and level design and whatever will always take a backseat to that.
Add this together with the fact that gameplay and story constrain each other, they...
"Hey Moron! I broke your stupid crap!"
I really enjoy the character of the Scout, and I feel like if you get into character when you play him you'll enjoy it more and be more successful. Or at least that's what I find.
Proof, if any more was needed, that German is the best language in which to incoherently scream at something. Just sounds fantastic.
Wonder why only the Germans are getting the free weekend though? Is TF2 takeup particularly low in Germany?
The price is utterly ridiculous for Europe. Even with the dollar being stupidly weak, once you include tax it quickly becomes uncompetitive.
I get Activision wanting to keep parity with an in-store RRP, but this is ridculous. If they're going to localise prices to regions, they're going to...
I think things like the turrets and the song can be completely taken seriously. As it were, as can the information on aperturescience.com about the history of Aperture Science.
The one thing that has to be kept in mind is that almost all the information you can glean from GLaDOS is either...
It didn't suck, and apparently it made enough money to cover its own costs, but Ritual were having trouble for some reason or another, I can't remember the story. It's on their ex-QA guy's blog.
Yeh, giving the people who have the most time logged on a game / score the highest unlocks is patently stupid. Giving the people who are already good an advantage is just unbalancing as heck.
Achievements are just kinda fun to get - like once you get the achievement for 1000 kills, isn't that...
I would imagine a Black Box-like package will turn up closer to release, maybe even on release.
Meanwhile, you pay a tiny bit extra, because I was expecting the Black Box-like package to be $30-$35, so $10-15 dollars (5 to 7.50 pounds) more and you get into the TF2 beta, and copies of HL2 and...
Valve really had to fight Vivendi to get the Half-Life IP back from them, I don't think they'd accidentally give away the rights to the code.
No doubt they've basically got EA on as contractors on this project, and everything they produce is owned by Valve.
Oh, all it would have taken is one line of expository dialogue from Alyx to clear this up. Something like:
"Good thing the gravity gun is like that, Gordon. Combine weapons disintegrate when they're dropped in the Citadel, I'd have to all the fighting!"
Maybe a little over-expository...
Yeh... that was pretty mental. When that thing happened with the cinematic physics... wooooow.
Also, is it my imagination, or on that menu screen near the end, was one of the options in the list "Achievements"?
I don't know about you guys, but generally I buy games that I see getting good reviews and which have a good word-of-mouth reputation.
Bioshock wasn't even especially on my radar until I saw it get 95% in PC Gamer UK, which is what swayed me to buy it. Sure, it's nice to have an advert...