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  1. Tyron

    Lenin's Mausoleum [WIP]

    Hmm you might change some blocks of their height cause i was looking on the top and front view of the building and well,.. this building gives me the idea that some guy figured out how to make some blocks and place them above eachother.. (sorry to say) try to get it more like this: like the top...
  2. Tyron

    Gmod 10 tactical_rebels.zip problem!

    yea into the dir i said before. it might be you have to put the models in another dir into this "models" folder. try it ^^
  3. Tyron

    Gmod 10 tactical_rebels.zip problem!

    its the structure of the game you need to make this folder if it isnt there (for custom stuff)
  4. Tyron

    Gmod 10 tactical_rebels.zip problem!

    ehem ...
  5. Tyron

    Path_tracks and func_tracktrain

    thanks for the info :) nah we might know how to fix this kind of thing but some other guys that are looking for this aren't known how to fix it.. thats what he ment ^^
  6. Tyron

    Path_tracks and func_tracktrain

    true true :P //Takes back what he said.
  7. Tyron

    Some Questions

    I think he means that he wants different weapons to be combined together not like 1 model for each combination. isn't it able to make 1 model that can be controlled which models of weapons it should load ? then you can dynamicly change all the weapons in your hands.
  8. Tyron

    Adding new weapon / Making weapon Dualies

    yep exactly, sometimes your problem is quite easy I had this prob sometimes. So check it and your certain of it that your compiled dll's are loaded, and you can look into the c++ files.
  9. Tyron

    Some Questions

    you might use the smg1 for this it got primary and secondary fire, you might make and model that includes both weapons. and when you left click the left gun does its animation and right click the right gun does its animations. you might get some probs with the muzzle. Try to sort something out...
  10. Tyron

    Adding new weapon / Making weapon Dualies

    compile it again and check if your client.dll and server.dll in the bin of the game are created on the correct time and date, if not then thats ur problem. then try to look up the client.dll and server.dll in your source files (just search them) and place them there by hand.
  11. Tyron

    Path_tracks and func_tracktrain

    cough.. you wont have to reply on something thats figured out..
  12. Tyron

    Path_tracks and func_tracktrain

    oh well :) no problem, good luck with your map ^^
  13. Tyron

    Path_tracks and func_tracktrain

    hmm i would gladly help but with some explanation of the problem it's sometime hard to find out.. can you make an example map which is the same as yours? and a little explanation about what should happen (in steps so a bit roughly :P) I can check it and see whats wrong.
  14. Tyron

    [Tutorial] Give Models more textures for use

    On a request for how to get more skins on a model I made this tutorial. Okey well first of all lets start with what we need: Source SDK GCFScape - (Official site) Cannonfodder's StudioCompiler - (Official site) Notepad (or another textfile editor) Some new textures (for the door)...
  15. Tyron

    New models into the Hammer editor

    I'm using XSI. hmm yea i'm still working on him doing his helmet right now then i'll update alot on him. Making a whole crew of it and then i'm going on with my other chars. well you gotta have steam dont you ? to make maps and so you gotta have this or your doing it illegal :P just pm me your...
  16. Tyron

    composer here

    1 word.. WOW your good man! when i'm starting my mod I will definitely ask you for the music :D and the part I like the most that ur able to do more styles of music than just 1. *admires your work :stare:
  17. Tyron

    custom texture on 'prop_door_rotating

    you must edit the door model for this.. so you'll get a custom door, there are some lines you'll have to put into the qc file and then it should work. (Go to model section for this)
  18. Tyron

    Outdoor Maps

    Maybe you'll find something here: http://www.fpsbanana.com/maps/games/5 you can find these sort of things if you browse:
  19. Tyron

    New models into the Hammer editor

    wow this is some nice work :o i'm currently working on a spec op i'm taking my time for it so it wont be done in 1 day and i still have alot to do :P here you can check it: http://blog.tyronix.com one's 1 completed this 1 i will make some others of it and then some citizens + my head...
  20. Tyron

    New models into the Hammer editor

    wow wow don't harash on me.. you didnt told us this was your first time building an model for the source engine... next time be more precisely what kind of "modeler" you are. and btw i'm not here to tease people i'm here to help so give us some good information (Cause when someone comes on a...
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