Search results

  1. POWDERKEG

    CZ Mapping help

    can anyone offer me a post of their configuration for hammer so that I may use it as a guideline to set hammer 3.5 up in order to map for CZ.
  2. POWDERKEG

    CS map not loading

    check compile log for errors and also check the console when it restarts or w/e, sometimes it tells you what happened in your console.
  3. POWDERKEG

    Non-Source Mapping Query

    MAPPING FOR CZ! please help guys, i'm having trouble setting up Hammer 3.4 and/or 3.5. I want to set it up for Condition Zero because I need to make custom maps for my clan server. If anyone knows how to set it up properly PLEASE help me out. I have read numerous forums. Not one of them help...
  4. POWDERKEG

    Setting up SDK, to map for CS:CZ

    I would just like to know if this it is possible to setup the Source SDK for Condition Zero. I did notice that it still allows you to select the wad3 format under the texture format menu. Could anyone please leave a setup guide to help save me some time?(if this is possible)
  5. POWDERKEG

    .MDL's

    does anyone have a good source to download some good .mdl's? i need some new ones, i grow tired of the basic ones i use for mapping already.. I am looking for all kinds of different ones, but right now I need some new tree models, i need something that looks JUNGLE-esque please let me know...
  6. POWDERKEG

    3, 2, 1....pissed off

    nevermind
  7. POWDERKEG

    HL2 and 360 controller?

    i tried your link for joytokey, and it doesnt work too well with the 360 controller unless im doing something wrong, but i dont understand how to work it
  8. POWDERKEG

    XBOX 360 Controller

    Ok, I read in this mag, that you were able to hook these babies up to your PC, I just had to try it. So I Plugged this sucker in and installed it, and I am just wondering how you use a gamepad with CSs or HL2. or if anyone knows how to set up the .cfg for it please let me know... thanks
  9. POWDERKEG

    spotlights....how?

    do you have to use a light_dynamic to make a spotlight? and if so how do i configure the entity so that it is a nice light... i need this as lighting practice. I am joining a friends mod, and they need a Lighting guy
  10. POWDERKEG

    gibs

    yeah, actually i can use the func_breakable_surf, just mastered the basics of it it is actually really easy to use i really just want to use the regular func_breakable for some glass that will fall from the ceiling when you look up ans shoot it thats all...or does the 'surf' have the same effect?
  11. POWDERKEG

    gibs

    i am not really new to mapping...but I am having a problem...i made a func_breakable as a window of course...placed a cubemap...and i set up the entity as best as possible...but for some reason whe I shoot my window the damn thing wont shatter and go flying all over the place... i dont see thie...
  12. POWDERKEG

    kegs_nightmare due for completion

    there are tree cards behind it for now, so it doesnt totally look like crap
  13. POWDERKEG

    kegs_nightmare due for completion

    2 words beta version, oh and its sort of a fun map anyway
  14. POWDERKEG

    DL Kegs_nightmare here

    first before i have the DL available how do I get it into a .rar file?
  15. POWDERKEG

    kegs_nightmare due for completion

    thanx man! ALL OTHER CRITS WELCOME! in fact, i prefer it!
  16. POWDERKEG

    lighting

    ok, will do
  17. POWDERKEG

    water prob

    i fixed it, not sure exactly how but its fine now
  18. POWDERKEG

    kegs_nightmare due for completion

    sry if you cant get to the site thru the link, it is members.tripod .com/him_halogod/ryanart, take out the space after tripod or you cant get to it
  19. POWDERKEG

    kegs_nightmare due for completion

    screens of Kegs_nightmare! check em out and leave feedback, i am also running a dedicated while i am at work so look for the map, it is only the beta version still
  20. POWDERKEG

    Meathooks on ropes going crazy!

    ok i wasnt sure
Back
Top