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Gargantou said:I'd love the ability to use Striders, and actually SEE yourself travel, as an option, you know what I mean?
I loved the tram ride in the beginning of HL1.
The fast travel is just an option. You can still wander around as much as you like, but if you are in a bit of a hurry, the fast travel option is nice to have.Zeus said:actually now that I think about it the game seems a bit more dumbed down. With the fast travel system it takes a LOT out of the game IMO. No more hours of wandering and exploring the virtual world.
Zeus said:actually now that I think about it the game seems a bit more dumbed down. With the fast travel system it takes a LOT out of the game IMO. No more hours of wandering and exploring the virtual world.
It's how Morrowinded rendered things. It rendered things that you never saw, taht you couldn't see and it was a huge performance hit.Alright, here's a two part question. First of all, why did/does Morrowind run like crap on every computer? My PC ran HL2 almost perfectly on high settings, but Morrowind still stutters slightly if I max out the settings. Was it just badly coded or what?
Bethesda is now up on times, much better on times infact. No need to worry, there will also be tons of things to turn down and tweak(they said so).My second question is this. Does anybody know if Bethesda has learned any lessons from that and made Oblivion smoother? If Morrowind is still challenging our modern systems on the highest settings and Oblivion follows in its footsteps, that means that PC owners won't be playing Oblivion on its highest settings for about 5 or 6 years. Any insight on this?
dekstar said:Well the only way I can see Fast travel coming in handy is because the time line (like big battles like in the video) might kind of... change if you didn't get there.
Like the daedra could take over the stronghold if you didn't fast travel or run really fast.
That would be cool
i take it as a tradeoff for having a huge, incredibly detailed worldWhiteZero said:Meh... Bethesda is still lacking in the Character Animation department... character movment has always looked choppy/unnatural in the Elder Scrolls games.
Guys Fileplanet just uploaded the 1.20 GB version of the video ( HQ )
http://www.fileplanet.com/157384/150...ay-Footage-DVD
Open endednessAlan Freeman said:I've never played Elder's scrolls what would i expect in this game.?
Heh, first release for the Xbox version....heh...had to re-release it as you couldn't complete it. I think Vivec was missing lol.There were bugs in morrowind? they must've been on holiday when I spent a year playing through it. And i'm especially picky when it comes to buggy games.
Wow thats gotta suck. Anyway,I've never played Elder's scrolls what would i expect in this game.?
JellyWorld said:How do I run the the 1.2GB iso file, apart from burning it to dvd? I got the correct file right?
MF-Boltress said:Looks amazing. I will buy it once I upgrade. Poor ole putter can't even run FEAR.
Blue2 said:For the person that was worrying about how the PC was able to kill the monsters so easily the developers have stated that over on their forums that their PC had something like 10000hp and had its stats pumped to allow the demo go smoothly, ie so they didn't die.
Blue
I already haveZeus said:thanks man I was worried about this but now thats one less concern about buying...its about time to pre-order
WhiteZero said:Just who do you think you are exactly?
-.-
I dont appreciate the Thought Police here.
I'm expressing my opinion on what MODing means to me.
Watch ur tounge from now on, little guy.
How about you waddle back to the Music forum, eh?
kuso gaki...
CR0M said:Nicely said. But on ANY forum, every minute is noob o'clock - not just this one.
deathevader - if es4 is running the FEAR engine then we're talking high end systems only, not mid range. Mine is a 3200+ with 1gb of memory and a gainward 6800 ultra gs, and FEAR moves as fast as a slug nailed to a plank.