3d Skybox is inside a solid?

Dario D.

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When I compile my map via a batch converter, it says in the DOS screen, "Error! Entity sky_camera in solid volume!"

The sky camera is at world location 0,0,0, inside a hollowed out cube. What's wrong?
 
yeah, make sure you moved (or deleted) the sky_camera if you made the skybox surroundings full sized first too.
 
I put the sky camera in empty space away from my level at 0,0,0... then i put a box around it and hollowed it... that's it.

There wasnt anything around it yet... no meshes I mean...
 
I've been having some problems with creating a 3D skybox too. Not the same problems as you but its still not working correctly.

One question: How do i find the coordinates 0,0,0? Where does it display this information?
 
0,0,0 is where the two blue lines on the grid meet. Zoom way out to where you can see the blue lines in the grid if it's too hard to see them up close with everything else in the way.
 
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