StardogChampion said:I agree about them sharing too much, there weren't many surprizes enemy-wise.
somehow, i have to agree.
hey, in hindside, could it be that there were not ONE enemy i didn't know of??
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StardogChampion said:I agree about them sharing too much, there weren't many surprizes enemy-wise.
Pegcrab said:There was nothing 'rushed' about HL2, the game was developed over the course of six years, dammit.
And the storyline may have been simple, but it was well thought out and told. Sure, there were some loose ends, but they all involved the G-Man and his employers, and leave you anticipating the next game to find it all out. Some people complain that the ending was too rushed, as if Valve came and said 'ok, enough play time for you, bye bye' and pulled out your computers power cable. Yes, the game probably could have kept going for another ten minutes, but then it would have ended with a cliche'd "gets the girl and saves the universe" type of thing, which would completly suck.
All in all, it's probably the best PC game out there right now.
I wouldn't have said this if you didn't include that... you're an idiot, and a big one. :thumbs:Dougy said:pre bubscent fanboy gays
Dougy said:,)
hell, Rome total war has more unique units in one of its 20 civ's than hl2 does in its entire game.
roman julii
town militia
peasants
hastati
principe
triarri
early legionary cohort
legionary cohort
1st legionary cohort
auxillia
slingers
dogs
archers
armoured archers
velites
preatorians
urban cohort
3 types of boat
about 5 types of cavarly
5 siege weapons
pigs
30, and thats just one of 20 factions
(dont flame this, im not in the mood for pre bubscent fanboy gays)