K
kevk
Guest
First off I want to say that I have a legit copy of HL2, the holiday 2006 version.
My steam jobby seems to be running fine and when I went to continue playing HL2 today steam updated my HL2 game.
This is my update history:
Latest Update: April 19, 2006
[-] April 19, 2006 - Current Release
Changes/Additions
Fixed bug where NPCs would ignore hintbrushes that should block line of sight.
[+] May 23, 2005
Bug fixes
Fixed an intermittent crash ("failed to open models\gman_high.vvd") in Half-Life 2
[+] May 12, 2005
Bug fixes
Fixed some NPC actions not being properly randomized
[+] January 10, 2005
Changes/Additions
Weapon script files are preloaded at startup, instead of when they are accessed. This will reduce some hitches while playing Half-Life 2.
Improved the performance of writing out save games. This will reduce the pause when you pass over an autosave trigger in Half-Life 2, or when you press the quicksave button.
Improved the performance of writing out the thumbnail image for save games. This will also reduce the pause when passing over an autosave trigger or pressing the quicksave button.
Increased cache memory usage for machines that have greater than 512MB of physical memory. This will reduce hitching due to cache thrashing.
Optimized the sound cache manager, which will reduce hitching as a result of sound cache thrashing.
Minor optimization to the world renderer and world collision.
Minor optimization to the way that asynchronous sound files are loaded.
Optimization to the way that sounds were loaded that are trigged by acting sequences.
Optimization to reduced the number of times model sequences are iterated on per frame.
[+] December 10, 2004
Changes/Additions
Solved disc in drive incompatibility error
[+] December 14, 2004
Changes/Additions
Optimization to the Steam filesystem to reduce game launch and level transition time
[+] December 22, 2004
Changes/Additions
Fixed sound stuttering problems caused by thread contention in sound system
[+] November 30, 2004
Bug fixes
fixed graphics card crash caused by incorrect buffer allocations
[+] August 26, 2004
Changes/Additions
Made available for pre-load
Now some of my saves have been deleted and I find myself back at Route Kanal with A.I Disabled.
I am quite frankly livid because not only have I joined 3 forums to find an answer but none of the solutions I have found actually work including the solution on this forum which has now been locked.
I also found a post somewhere which said that a new patch was available which fixes my problem but I can't find it anywhere nor can I find somewhere to update my game manually.
The Steam site dosen't seem to have any update links or any mention of this problem either.
Please help me before I throw this game out of the window.
My steam jobby seems to be running fine and when I went to continue playing HL2 today steam updated my HL2 game.
This is my update history:
Latest Update: April 19, 2006
[-] April 19, 2006 - Current Release
Changes/Additions
Fixed bug where NPCs would ignore hintbrushes that should block line of sight.
[+] May 23, 2005
Bug fixes
Fixed an intermittent crash ("failed to open models\gman_high.vvd") in Half-Life 2
[+] May 12, 2005
Bug fixes
Fixed some NPC actions not being properly randomized
[+] January 10, 2005
Changes/Additions
Weapon script files are preloaded at startup, instead of when they are accessed. This will reduce some hitches while playing Half-Life 2.
Improved the performance of writing out save games. This will reduce the pause when you pass over an autosave trigger in Half-Life 2, or when you press the quicksave button.
Improved the performance of writing out the thumbnail image for save games. This will also reduce the pause when passing over an autosave trigger or pressing the quicksave button.
Increased cache memory usage for machines that have greater than 512MB of physical memory. This will reduce hitching due to cache thrashing.
Optimized the sound cache manager, which will reduce hitching as a result of sound cache thrashing.
Minor optimization to the world renderer and world collision.
Minor optimization to the way that asynchronous sound files are loaded.
Optimization to the way that sounds were loaded that are trigged by acting sequences.
Optimization to reduced the number of times model sequences are iterated on per frame.
[+] December 10, 2004
Changes/Additions
Solved disc in drive incompatibility error
[+] December 14, 2004
Changes/Additions
Optimization to the Steam filesystem to reduce game launch and level transition time
[+] December 22, 2004
Changes/Additions
Fixed sound stuttering problems caused by thread contention in sound system
[+] November 30, 2004
Bug fixes
fixed graphics card crash caused by incorrect buffer allocations
[+] August 26, 2004
Changes/Additions
Made available for pre-load
Now some of my saves have been deleted and I find myself back at Route Kanal with A.I Disabled.
I am quite frankly livid because not only have I joined 3 forums to find an answer but none of the solutions I have found actually work including the solution on this forum which has now been locked.
I also found a post somewhere which said that a new patch was available which fixes my problem but I can't find it anywhere nor can I find somewhere to update my game manually.
The Steam site dosen't seem to have any update links or any mention of this problem either.
Please help me before I throw this game out of the window.