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you want ideas from my adandonned mod.Sulkdodds said:It'd be cool if it was all piratey. Arr!
It seems like you'd have to make the levels actually interesting and varied:
- a scramble to take an only-just-discovered piece of land, a huge dirt mount in the middle of the ocean
- a skirmish with gigantic moving icebergs and treacherous icefloes
- huge interconnected floating ramshackle city map
- the wreck of an aircraft carrier caught on a mountain peak inthe himalayas or something
stuff like that!
But im still looking for someone to create this mod, im not experienced enough to do anything except story writing, gameplay ideas and webdesign.
Nagash said:for solving the issue of boats being water based and hl2 only really supporting land based stuff. there are mapping ways around this i expect, if you try at least. For example, make it so they are technically land based vehicles.
for size of maps, well tbh, that isn't a major issue for a HL2 mod. It's apprently quite easy to increase or decrease the max size of HL2 based maps, if the coder does a few little tweeks, there's plenty of tutorials for it. Increase map size however would reduce map detail, but when detail is a flat water landscape, your not exactly losing much
Nagash said:tbh, u sound like the perfect leader, cos u don't wanna be it I already run a mod otherwise i help run it It started out as noleader, but i was organising stuff so really i just became the leader by default, and i'm sure that'll happen to you
You also sound like you have a lot of various skills thats good for a leader, since you can relate to a lot of different modding areas easily, plus you have the skill base to do all the jobs no one wants to do Well i mean all the little minor jobs, like maybe you can't make a whole boat model, but you could make pieces of scrap metal or whatever. Also you sound like you'll prob be good on the PR side of things, handling the website/forum and other relations to promote the mod.
In a way, your not the leader, your just making sure all the people with advanced skills are doing what they do best to get the mod running smoothly. But like i've already said, that kinda makes you the leader
I think you should at the very least start contructing your website to how you want it, because as this thread has already proven, you have the interest in the mod already, you just need to get things moving.
Also lemme know if you need help, cos i can help with some hosting as well if you need it.
Pajari said:What about swimming?well if your gonna quote what i say, at least quote all of the related stuff, instead of just a little bit of it. If you bothered to read what i said, you'd see what i said about entering the water as a player, which is basically swimming.
for making maps larger than they actually are, this is possible in HL1, so info on it has been available for ages, and exists in the mod ESF, and that race car mod which i forget the name of. Just think about it really, it's simple logic. if you make everything half the size than it should be, inc the players view, you have a map twice the original size. There is more technical ways of doing stuff like that, like resizing the units, since the units can be whatever size you want em to be. I no coder thou, so i dunno where to find a tutorial of this off hand, but if you try looking i'm sure you'll find what you need.
Garfield_ said:All i need is to find a couple of interesting guys with as much time and will to make this as i have, then everything should start to run pretty good.
well like i've said before, contact me if you need me, i can map and also do model animations, amoung other things, though you seem to hve the other things that i can do pretty much covered.