A walk around Valve...(HL1)

OMG i get the same picture of some dude everytime i try to view one of those Photos :eek:
 
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I'm reading it now. Very interesting. But iD are wankers yet again...

In late 1996, Newell and Harrington arrived at id ready to listen and learn from the industry pros. However, as Abrash remembers, the id gang wasn't too thrilled at the prospect. "I don't recall that when [they] came down to id, there was a lot of great chemistry," he says bluntly. "Let's put it this way: It wasn't like when Nine-Inch Nails came to visit - that was a cool thing. These were guys that worked on stuff like Microsoft Bob and Home Automation. You're not going to walk into the coolest game company on the face of the earth and have the guys say, 'Wow, nice to hang out with you!'"

and

After picking up some tips and discussing the inner workings of the business, the two developers headed back to Seattle with Quake source code in hand. Except for Abrash, no one at id was sure they'd ever be back. "Everyone at id wasn't very optimistic about what Mike and Gabe were going to do," states Abrash.
 
Interesting.

You know, they talk about it being "High Anticipated" but until it was released I'd never heard of Half Life.

18 hours of work a day, seven days a week. That's probably what Valve are doing right now.
 
hmmmm very intresting....even tho I couldnt be botherd to read all of the damn thing :LOL:
 
I've played Half Life 2. And I've got proof.

Not surprisingly, this "voyage of discovery" (as Harrington describes it) caused massive turmoil on the project. "The net result is that we threw out just about everything," admits Birdwell. "All the AI was gone, and we gutted the levels. In reality, Half-Life got delayed because of Half-Life." In Birdwell's estimation, what players are now experiencing on their PCs, "is really Half-Life 2. It's an incredible game."

Does that mean what's coming out at the end of the month is Half Life 3?
 
Woah, nice find :cheers:

EDIT: Found a nice quote, that (hopefully) fits quite nicely to HL2:

If anything, Half-Life had been delayed so long and Valve had kept so much of the game a secret that everyone was surprised at just how good it was. Conceptually, everyone knew that Valve was trying to push the limits of what an action game could be, but no one expected the execution to be so flawless.
 
I love to see behind the scenes like this. Awesome story. Kind of makes ID seem like douche bags though. :afro:
 
Hehe ... :)

The skeletal animation system also proved useful in solving the problem of making mouths that move on the characters. Newell is particularly proud of this achievement. "I remember when Ken and Kelly [Bailey] had been working in secret to get the mouths to move - a really hard technological problem. They kept it quiet because they wanted to impress us all when it was done. It's an amazing feeling to think that something really innovative and cool is going to come out of the guy in the office next to you.
 
Originally posted by Stage
Hehe ... :)
LOL, behold how far we have come. i love the headcrab piniata. Gabe killing it with a crowbar is priceless!
 
Originally posted by SnowBall
i love the headcrab piniata. Gabe killing it with a crowbar is priceless!

I wonder if they'll take a whack at an ant-lion pinata this time.
 
Wow, awsome story. Valve is the man... I wish i was there to see it all come to life.

Dan
 
Kinda makes you wonder if HL2 has any 'Showstopper' bugs in it right now, what with only 2 weeks left to finish the game before it HAS to go Gold......
 
There's going to be a book released by Prima Publishing talking about the making of Half Life 2.
 
Wow, thats a really cool story.

I wonder if they feel the same for this release?
 
Bring back an old topic, for the new people who might not have seen it. A great read now HL2 has gone gold! :)
 
Obraxis said:
Bring back an old topic, for the new people who might not have seen it. A great read now HL2 has gone gold! :)
heh, it scared me, saw my post and thought HMM, when did i say that?!? Then saw the date :p

Good topic to bring back, think its being sort of discused atm in another thread but I was just looking for the gamespot article.
 
Very cool feature. I understand that Gamespot is doing the same thing with Half Life 2 as well. That should be awesome.

:bounce:

I think we can all remember the first time we played Half Life. Those were good times. :thumbs:
 
Im just glad they didint stick with the Space Trucker idea.
My god, look at that freaken screenshot of him. I would have bound a key to +kill and push it at random times due to how idiotic I look!

*attempts to push it in real life*
*head explodes*

-Alix
 
Obraxis said:
Kinda makes you wonder if HL2 has any 'Showstopper' bugs in it right now, what with only 2 weeks left to finish the game before it HAS to go Gold......

2003 SO full of hope :(
 
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