Able to compile in Visual C++ 6?

DarkViper

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Just a quick question, has anybody out there been able to make the Source source code compile under Visual C++ 6? I have all of the updated header files and stuff, as ive managed to get Doom3 to compile under it, but if anybody knows where i can get VC6 project files for Source, that would be awsome.
 
Can you use the standard source file projects (.sln) you get by using the make mod wizard on the sdk panel?
 
Yes. I can. If I remember correctly, it compiled most easily in vc6 than the vc beta 2005, which gave errors up the wazoo. There are warnings galore with vc6, but they disappear after the linker finds it's shit. But the answer is yes, very easily.
 
I thought support for the Directx sdk was dropped in VC++ 6?
 
It's dropped in VB6. (Versions of the DX SDK after 8 cannot be used with Visual Basic 6).
 
Oh I see what you mean. They can in vb6, but you need custom libraries. VB.net DX 9 support is there though.
 
FictiousWill said:
Oh I see what you mean. They can in vb6, but you need custom libraries. VB.net DX 9 support is there though.
What do you mean you need custom libraries? Are you saying that you can make DX9 games in VB6 if you download 3rd party interface libraries or something? (I know all the .NET languages including VB.NET support DX9).
 
SLH said:
It's dropped in VB6. (Versions of the DX SDK after 8 cannot be used with Visual Basic 6).
Oh, my book was wrong :/

but this is good news, VC++ 6 is better heh
 
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