W
Wiz
Guest
Hi,
I've been playing around with AI and NPCs lately, but I can't seem to make any results. I looked at a few tutorial videos but even by repeating the same steps, I don't get the right results.
Therefore, I'd like to ask those of you who have had some previous experience with NPCs/AI to help me out with a couple of pointers.
First, I can't find a decent and broad text or video guide for NPC making and customizing. It would be nice to have some kind of big reference with example of how to create and make an NPC active and smart
Second, for my mod, I'm planning to create an RTS player system similar to that of Natural Selection. For example, I'd like the RTS player to be able to spawn NPCs by placing them on the map. Is that even feasible? I think it would require some kind of very advanced script that would spawn the model and its behavior objects all at the same time, and that could be hardcore to code.
Thank you, I'd really appreciate answers to these issues.
I've been playing around with AI and NPCs lately, but I can't seem to make any results. I looked at a few tutorial videos but even by repeating the same steps, I don't get the right results.
Therefore, I'd like to ask those of you who have had some previous experience with NPCs/AI to help me out with a couple of pointers.
First, I can't find a decent and broad text or video guide for NPC making and customizing. It would be nice to have some kind of big reference with example of how to create and make an NPC active and smart
Second, for my mod, I'm planning to create an RTS player system similar to that of Natural Selection. For example, I'd like the RTS player to be able to spawn NPCs by placing them on the map. Is that even feasible? I think it would require some kind of very advanced script that would spawn the model and its behavior objects all at the same time, and that could be hardcore to code.
Thank you, I'd really appreciate answers to these issues.