Mr Neutron
Newbie
- Joined
- Sep 3, 2003
- Messages
- 484
- Reaction score
- 0
First, unlike some people, I can run the MOHPA demo near perfectly at high detail and 1280, so I don't hate it for that reason. Nor do I hate it because it's short. What really makes it a huge disappointment coming off the awesome videos is that the AI's can't hit shit. You can literally run cirlces around them and they often won't even try to hit you. After the pin-you-against-the-walls action of COD, this just just doesnt' cut it. It's possible there's some good duck and cover AI here, but if they can barely hurt you, it doesn't matter how well they advance on your position; until then, it's hard to tell the difference between them and doom1 monsters.
'HL2 relevance, please,' you ask? Well the HL2 vids all look fantastic too, but they seem to have a similar problem: the AI's can't hit anything. I realize it won't be WW2 tactical firefights, but I'm really sick of fps where the basic gameplay is flayling about in the open with your opponent while shooting at them.
'HL2 relevance, please,' you ask? Well the HL2 vids all look fantastic too, but they seem to have a similar problem: the AI's can't hit anything. I realize it won't be WW2 tactical firefights, but I'm really sick of fps where the basic gameplay is flayling about in the open with your opponent while shooting at them.