operative x
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Here goes:
These aliens are preparing for an invasion, but, are not going to attack, instead, they are sending these small parasites the size cockroaches that dig there way through animal skin. These animals, like cows, deer ect, will be eaten by humans soon then they will infect their hosts. But, these parasites are easy to detect on other humans because they don't know how to control the human bodies muscles well resulting in odd limps and muscles spasms in the person and also they the person tends to have a big grin on their face because the parasites does not know how to control human facial muscles. But as time passes the individual parasites learns more and more how to control the body resulting in a more powerful enemy and starts to mutate into a strong entity. Now the mod takes place after a few months. So the parasite is more evolved and some are still barely infecting others. The parasites are being controlled to attack at a certain day starting at 7:00.
Now you play 3 separate characters during the same time period at around 8:30, a prison inmate, a flight passenger who has landed at his destination and a doctor. After you escape from that characters starting place, and are now traveling through the torn city a military helicopter will fly by and say "The united states government is preparing to bomb this city at 12:00. Any survivors must travel to a military base ASAP so you cant be transported to a safe location!" so you pick your character and make your way through a torn city crawling with creatures and infected humans with a grin and an axe ready to rip you apart. Each 'episode' will last about 3 to 4 hours of traveling through abandoned schools, amusement parks, mental hospitals, and apartment complexes until you reach the base. Each character will have a different path but the part where they hear the copter they will all share.
The weapons: all the weapons will be realistic and very possible to find in a given location. Since HL2 has a physics engine, there will be a kicking move where you can kick objects in front of the monsters to block their path or to barricade yourself in a room or to break through a locked door.
you can find a..
=berretta on a dead officer in a prison or a security guard at a airport and hospital.
=baton at the police station.
=and fire escape axe at a hospital.
And much others that could realistically be obtained in locations.
that’s it! if you need some things clarified plz ask thanks!
These aliens are preparing for an invasion, but, are not going to attack, instead, they are sending these small parasites the size cockroaches that dig there way through animal skin. These animals, like cows, deer ect, will be eaten by humans soon then they will infect their hosts. But, these parasites are easy to detect on other humans because they don't know how to control the human bodies muscles well resulting in odd limps and muscles spasms in the person and also they the person tends to have a big grin on their face because the parasites does not know how to control human facial muscles. But as time passes the individual parasites learns more and more how to control the body resulting in a more powerful enemy and starts to mutate into a strong entity. Now the mod takes place after a few months. So the parasite is more evolved and some are still barely infecting others. The parasites are being controlled to attack at a certain day starting at 7:00.
Now you play 3 separate characters during the same time period at around 8:30, a prison inmate, a flight passenger who has landed at his destination and a doctor. After you escape from that characters starting place, and are now traveling through the torn city a military helicopter will fly by and say "The united states government is preparing to bomb this city at 12:00. Any survivors must travel to a military base ASAP so you cant be transported to a safe location!" so you pick your character and make your way through a torn city crawling with creatures and infected humans with a grin and an axe ready to rip you apart. Each 'episode' will last about 3 to 4 hours of traveling through abandoned schools, amusement parks, mental hospitals, and apartment complexes until you reach the base. Each character will have a different path but the part where they hear the copter they will all share.
The weapons: all the weapons will be realistic and very possible to find in a given location. Since HL2 has a physics engine, there will be a kicking move where you can kick objects in front of the monsters to block their path or to barricade yourself in a room or to break through a locked door.
you can find a..
=berretta on a dead officer in a prison or a security guard at a airport and hospital.
=baton at the police station.
=and fire escape axe at a hospital.
And much others that could realistically be obtained in locations.
that’s it! if you need some things clarified plz ask thanks!