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Sparta said:Valve said there's a weight limit with the manipulator, so you can't pick up bodies anyway
Cutey_Kaite said:Come on Minda, we all know ur Gabe, so spill the beans already..
Six Three said:"Alien Gun Ship Attack"
everyone is on the same team, we're in City 17, the first round theres one ship, the more hits a person makes on the ship, the more points. This way its fair cause it should be more damage you do instead of who got the kill. The next round theres 2 ships, then 3 etc until we get to a stage where the gun ship kills us all.
Brass_monkey said::thumbs: like it... maybe with a couple of buggies on the ground to spice it up for the guys downstairs
Brass_monkey said:many of these ideas sound possible but i'm guessing with some of these mods (sports) it would be impossible to do unless profitable (it would be a full time job).
It would also be a bigger incentive to the modders to make international sports mod's like tennis, football (soccer)... I'm sure that all the people planning on making mods know that life exists outside america, although I'm still game on for a basketball mod...
Can anyone rate the latest NBA live game?
Letters said:I'd like to make/see a mod that allows you to scare the crap out of people.
Jhahn2k4 said:I'd like a Jackass (TM) mod..
Kon said:How about a kill the carrier mod with real locations like a section of a town or something (and players can make maps of their own town area) and one player starts with the ball, and everyone else has to chase him and tackle him down and knock him senseless causeing him to drop the ball, whoever retrieves the ball becomes the person everyone has to tackle.. so the main idea is to carry the ball the longest without loseing it.
Depending on how long you run, you'll get tired and begin running slower and slower, so you'll need to move around wisely and find places where you can hide for a while or rest or walk cautiously, people without the ball also get tired (maybe quicker?) and so a surprise attack on the football handler would be best.
moves for the players could be maybe:
diveing - in order to tackle a player a small distance in front of them.
punching and kicking - basically to beat down the player with the ball so he drops it.
picking up stuff and throwing - like say there's a garbage can, you can pick it up and try and throw it at the player carrying the ball. If the can hits him, if hes tired enough, maybe he'll get knocked over and hed have to then take the time to get up.
hehe, I think something like this would be fun. If anyone wants to make it, I'd be willing to help out planning it and giveing ideas or whatever..
Kon said:How about a kill the carrier mod with real locations like a section of a town or something (and players can make maps of their own town area) and one player starts with the ball, and everyone else has to chase him and tackle him down and knock him senseless causeing him to drop the ball, whoever retrieves the ball becomes the person everyone has to tackle.. so the main idea is to carry the ball the longest without loseing it.
Depending on how long you run, you'll get tired and begin running slower and slower, so you'll need to move around wisely and find places where you can hide for a while or rest or walk cautiously, people without the ball also get tired (maybe quicker?) and so a surprise attack on the football handler would be best.
moves for the players could be maybe:
diveing - in order to tackle a player a small distance in front of them.
punching and kicking - basically to beat down the player with the ball so he drops it.
picking up stuff and throwing - like say there's a garbage can, you can pick it up and try and throw it at the player carrying the ball. If the can hits him, if hes tired enough, maybe he'll get knocked over and hed have to then take the time to get up.
hehe, I think something like this would be fun. If anyone wants to make it, I'd be willing to help out planning it and giveing ideas or whatever..