thehunter1320
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did they mention any changes to CS, or is it a direct port w/ absolutely no changes except the graphics.
1st thread = w00t
1st thread = w00t
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thehunter1320 said:did they mention any changes to CS, or is it a direct port w/ absolutely no changes except the graphics.
1st thread = w00t
Munro said:From the video it appeared to have the same weapons and items but all graphically enhanced. Hopefully they'll add a few new things just to freshen it up a little like a few guns or features, such as terrorists being able to grab hostages and use them as a body shield
Will you kiss my ass?Kirkburn said:Can you perhaps say 'the' next time? It's not as if it's very hard ...
But I agree the shield is a bit annoying.
nw909 said:Flak Cannon
Will you kiss my ass?
PatPwnt said:That'd be great if they took the AWP out.
Kirkburn said:Who are the majority of people? Those who used to play it? CS is the "world's most popular online game" now so I'm sure it won't matter to them ...
Anyways, is Gooseman still working on CS - i thought he was, but I'm not sure now - can someone clear this up for me ...
MoJo|Night said:Not sure about Goose but I got replies from Jesse on [email protected]
He might be able to put you in contact with goose but he's been very quite ever since the sale of cs to valve.
dassbaba said:they are making a CS port, not CS 2 so i dunno....
umop said:Did you even read the thread? It's been clearly established that it's unknown but more than likely (the CS2 possibility). I hate it when people reply without reading anything. Like they're so anxious to put in their oh so holy and respected input that they can't be bothered by... oh I dunno.. reading the thread.
damn!!! I want this game!!!!Element Alpha said:But guys, don't you see? The maps! The maps are key for cs:s!
Just think of all the changes that can be made by creating custom maps:
1)vehicles
2)alternative weapons (catapults, big rocks, eventually even a trap-map, water, etc...)
3)the size of the maps will also increase
4)the number of players will increase as well
5)we could even have buildings that fall over when the had to many bullets
... much more I can't think of (ie. cranes, planes, whatever)
-> all this, without touching one word of code. Just think about what good maps may change for cs.
It's gonna be awesome, I just know it.
tommie said:I think one of the guys from Seoul or whatever said that when you use your radio (commands) you have to wait a few seconds to use your weapons.
Element Alpha said:But guys, don't you see? The maps! The maps are key for cs:s!
Just think of all the changes that can be made by creating custom maps:
1)vehicles
2)alternative weapons (catapults, big rocks, eventually even a trap-map, water, etc...)
3)the size of the maps will also increase
4)the number of players will increase as well
5)we could even have buildings that fall over when the had to many bullets
... much more I can't think of (ie. cranes, planes, whatever)
-> all this, without touching one word of code. Just think about what good maps may change for cs.
It's gonna be awesome, I just know it.