Stigmata
The Freeman
- Joined
- Jun 2, 2003
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I was watching a show yesterday about something called the "Hutchison Effect", and it really caught my attention. I didn't completely understand how it worked (try going here for an explanation, though I can't guarantee it's correct ) but it really got me thinking about how the Manipulator could work.
From what I've gathered, the Hutchison Effect requires very low voltage, I think even a 75-Volt power source can provide enough energy to lift a 60-pound cannon ball. Of course, it also requires outputs which is where the jointed "arms" of the Manipulator would come in. The central unit of the Manipulator might be the "main" power output, while the arms could create an inversed Hutchison effect. Essentially, while the arms are in the "closed" position, they prevent the power output from recreating the Effect anywhere but the area contained by the arms; when in the "open" position, they allow a narrow beam of energy to be cast from the power output, and when activated the beam acts as a sort of tractor beam, pulling the object towards it while the arms (with their inversed effect) prevent the object from crashing into the Manipulator.
As for the arms seeming to automatically open when an object is in range, that is either a player-controlled event, or a gameplay mechanic, but without the player activating the attracting function, the arm-opening alone has no effect on any object.
One last note, I'm assuming that the Manipulator changes the relative direction of the anti-gravity field in order to achieve the desired effect. I'm too tired to try to figure out how it does this
See the attached image for diagrams of what I mean :E
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Anyway, does anyone have thoughts on this, or other methods of getting the Manipulator to work?
From what I've gathered, the Hutchison Effect requires very low voltage, I think even a 75-Volt power source can provide enough energy to lift a 60-pound cannon ball. Of course, it also requires outputs which is where the jointed "arms" of the Manipulator would come in. The central unit of the Manipulator might be the "main" power output, while the arms could create an inversed Hutchison effect. Essentially, while the arms are in the "closed" position, they prevent the power output from recreating the Effect anywhere but the area contained by the arms; when in the "open" position, they allow a narrow beam of energy to be cast from the power output, and when activated the beam acts as a sort of tractor beam, pulling the object towards it while the arms (with their inversed effect) prevent the object from crashing into the Manipulator.
As for the arms seeming to automatically open when an object is in range, that is either a player-controlled event, or a gameplay mechanic, but without the player activating the attracting function, the arm-opening alone has no effect on any object.
One last note, I'm assuming that the Manipulator changes the relative direction of the anti-gravity field in order to achieve the desired effect. I'm too tired to try to figure out how it does this
See the attached image for diagrams of what I mean :E
-----
Anyway, does anyone have thoughts on this, or other methods of getting the Manipulator to work?