liPillON
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BABALITY!A True Canadian said:Uh oh, Half-Life is getting the George Lucas treatment. :O
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BABALITY!A True Canadian said:Uh oh, Half-Life is getting the George Lucas treatment. :O
they can always cheat now cant they?xirow said:Why? The elevator part was very fun and challenging. But it looks like Valve is using their stats system to cut the few challenges the game had. It looks like Valve wants that even the biggest noob can play the game without getting into trouble once.
99.vikram said:The section was mind-numbingly frustrating, and needlessly difficult. A pen-pal of mine gave up Ep 1 because he couldn't get past the elevator.
Some of you hardcore FPS fans may feel that these people are "n00bs", but they paid as much for it as you did, and deserve to get a game they can finish.
Samon said:I'm pretty sure there is an absolute ton of petrol canisters, gas canisters and explosive barrels dotted around. Not to mention flares and concrete blocks.
99.vikram said:The section was mind-numbingly frustrating, and needlessly difficult. A pen-pal of mine gave up Ep 1 because he couldn't get past the elevator.
Some of you hardcore FPS fans may feel that these people are "n00bs", but they paid as much for it as you did, and deserve to get a game they can finish.
Leviticus said:There are numerous challenging and frantic sections through Episode 1, but I don't think it was ever Valve's intention to make them frustrating. Valve also takes player feedback very seriously. Therefor, even if neither you nor Valve thought so, the Elevator sequence was deemed too hard by a lot of people, and thus a minor tweak was made. I honestly don't understand why these kind of things offend players so much.
I disagree. Trademark (Tradewest?) didn't dumb down my Battletoads games because I couldn't finish them. Capcom didn't dumb down M. Bison for thousands of sucky kids.99.vikram said:The section was mind-numbingly frustrating, and needlessly difficult. A pen-pal of mine gave up Ep 1 because he couldn't get past the elevator.
Some of you hardcore FPS fans may feel that these people are "n00bs", but they paid as much for it as you did, and deserve to get a game they can finish.
_Z_Ryuken said:I disagree. Trademark (Tradewest?) didn't dumb down my Battletoads games because I couldn't finish them. Capcom didn't dumb down M. Bison for thousands of sucky kids.
If someone can't make it through a level maybe they should stop sucking at it.
I'm not going to buy any Eps at all if this keeps up.
Ludah said:Because it interferes with my gameplay experience.
A tweak is fine, but it should be optional. Applying these changes to all players is downright shitty.
Leviticus said:Valve should've only made the changes apply to Easy mode, yes, but none the less these kind of adaptations are understandable.
99.vikram said:The section was mind-numbingly frustrating, and needlessly difficult. A pen-pal of mine gave up Ep 1 because he couldn't get past the elevator.
Some of you hardcore FPS fans may feel that these people are "n00bs", but they paid as much for it as you did, and deserve to get a game they can finish.
bbson_john said:vlave is really committing suicide.
Even on easy the zombies are too many compared to anything we faced in Ravenholm. What Valve should have done is left the 'Hard' setting alone.Samon said:Enter the menu and put the game on easy.
Your logic amuses me.Oppressor said:To all who didnt complete/had huge problems with the massive zombiescene in Lowlife, seriously, get some skills and dont mess up the stats.
99.vikram said:Even on easy the zombies are too many compared to anything we faced in Ravenholm. What Valve should have done is left the 'Hard' setting alone.
At least there was a shred of strategy involved there. The elevator zombie scene was an exercise in repetition. :flame:A True Canadian said:This reminds me more of the turret section in Entanglement.
Samon said:See, I have the utmost respect for Valve and I'm personally of the opinion that Steam > you, but I have to disagree here. I don't mind the extra addition of health packs and shotgun shells - fair enough. But less Zombies? It totally takes the intensity out of it. This stuff needs to be optional.
99.vikram said:At least there was a shred of strategy involved there. The elevator zombie scene was an exercise in repetition. :flame:
MAYBE.Leviticus said:And, come on, you know you are all buying all the episodes.