I
imsuchacuteguy12
Guest
Don't ban me!
anyway. quick ?.
What was the fix for the -applaunch 260 bug? Did they just change the number or something.
I know that the -applaunch 260 bug was fix. I just didn't want to read 34234234234234 pages of crap to find out what. There isn't really a thread that stated what they did.
I just want to know this so I can fix my HLSW and stuff.
I don't think that it is right that we have to add yet another program to open a program. I am talking about http://www.kfx.de/steamloader.exe
Also, in this thread if someone could list all the -applaunch numbers that they know. That would help me out.
I thought about making a C++ program that started at -applaunch 10000 to -applaunch 1 to find out what opened what and what numbers did anything at all.
That code would look something like this
int a = 10000;
do
{
??????? -applaunch a ????????;
a++;
}
whle (a>1)
anyway. quick ?.
What was the fix for the -applaunch 260 bug? Did they just change the number or something.
I know that the -applaunch 260 bug was fix. I just didn't want to read 34234234234234 pages of crap to find out what. There isn't really a thread that stated what they did.
I just want to know this so I can fix my HLSW and stuff.
I don't think that it is right that we have to add yet another program to open a program. I am talking about http://www.kfx.de/steamloader.exe
Also, in this thread if someone could list all the -applaunch numbers that they know. That would help me out.
I thought about making a C++ program that started at -applaunch 10000 to -applaunch 1 to find out what opened what and what numbers did anything at all.
That code would look something like this
int a = 10000;
do
{
??????? -applaunch a ????????;
a++;
}
whle (a>1)