Dagobert
Newbie
- Joined
- Jul 16, 2003
- Messages
- 696
- Reaction score
- 0
In most FPS games you come up against barriers in cities that seem to make no sense - a police barricade that can't be jumped over, an overturned car that's immovable by explosives.
Well in HL2 it seems they use the combine barricades as a way of making sense of these barriers.
It's very clever.
Well in HL2 it seems they use the combine barricades as a way of making sense of these barriers.
It's very clever.