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SFLUFAN said:How long was the original Half Life anyway? I really don't remember how long it took me all those years ago
PvtRyan said:Playing time differs per person, it could very well take me 36 hours, reviewers don't tend to play in the same way as someone does for fun.
But if it's 20 hours of quality, I'm fine.
Subatomic said:6 years for 20 hours? I think not.
Apos said:One thing the reviews mention is that there is a very high degree of replayability. One of the reasons HL1 took so long for me was because some sequences were so awesome that I had to keep playing them over and over to try out different things. Remember the very first battle with multiple marines? I must have played that sequence 20 times before moving on: back then having enemies that would react and work as a squad was amazing and new: you'd break left, one would charge you, you'd drop back to find one had flanked you, you kill him only to realize they left a nade where you were running.
If HL2 is anything like that, it's going to take 50 hours to complete.
However, I do remember Gabe saying that it was taking longer than it now seems to be, and there was talk of content getting cut in order to make the release. So maybe stuff DID get cut. If so, that's really too bad. But still: given how cool the world and interactions seem to be, I don't think the length of the story will be a downer. Max Payne2 was great on the first playthrough, but didn't really have much replyability (most of the enemies are the same, and playing too much again really brings that out).
well probably because Max Payne2, Farcry, and Doom3 to name some recent big ones, have had less than stellar/non-existent Multiplayer.Atomi said:I don't understand when people talk about "omg omg 20 hours is teh too short". I mean, Deus Ex is long as hell and I'm guessing it didn't take me over 25 hours to beat it. 20 hours is quite long these days.