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Report bugs.It was creating the conflict and is no longer.
And you're clearly misunderstanding how this is supposed to happen.
See, you're supposed to use your clairvoyance to detect that this would happen and tell everyone beforehand that there would be control conflicts in this game because they didn't bother to have something that basic working properly. But I do get that this game is supposed to be as hard to access as possible, you know, to keep it off the mainstream. At least until someone comes up with a zombie mod.
What highlighting are you referring to? If you mean the target reticles that appear when your squad leader gives you a target, those will cease to be accurate when said target is out of sight, and will then become last known or guesswork positions based on their last seen movement.Already done. Also some graphical issues, like highlighting enemy positions when there is no enemy there. When's the game due for launch (if there is one)?
Every Arma game has had a shooting range in some form or another. Plus I'm sure someone will make a shooting range mission for the Alpha, if they haven't already. There are dozens for arma 2.Will the full version of the game have some marksmanship training? It'd be nice if there were some way I could see where my bullets were landing so I can learn how to correct for wind and gravity instead of "Welp, guess that's not hitting him?"
And also some guy is working on this mod that makes diving like, hyper realistic. Weird, but this image tickles my nerd parts: http://www.armaholic.com/datas/users/izsyrg40ckvht_4.png