Attaching a light to a lamp

MrMan

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I have a prop_physics lamp in my map (the process window said it couldn't be a prop_static), and a normal light entity. How do i tie the light to the lamp so that when the lamp is picked up the light moves with it?
 
Create a name for the enitity of the prop_physics and then in the light box name the parent as the same name as the prop_physics it should move with it.
 
The normal light entity doesnt have a parent field...nm i guess ill make it a spotlight or something, thanks
 
Anyone know how to make a dynamic light that casts light a full 360, instead of acting like a spotlight then?
 
Increase the casting angles for the light.
 
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