DEATH eVADER
Space Core
- Joined
- Nov 10, 2003
- Messages
- 8,142
- Reaction score
- 19
It seems that out of all the secondary weapons that I have accumalated throughout my time playing TF2, the one weapon that I always fall back to is the shotgun. Fairly well balanced for short range combat, but there has been times when I have been very accurate at mid range (but hit with 2-3 pellets). However I am always wondering whether being able to rename it was a step further towards greater customization.
I am aware that players have different play styles, with shotguns, whether its saturation fire, aim and fire, keeping pyros at bay, etc
But other than the name and description tags, should the value to the individual of the lowly lvl1 weapons be extended? Give it a lick of Australium Gold paint, have it fire slugs instead of buckshot (for mid range combat), wider/narrower buckshot spread.
What if you play as a sniper, equip the SMG with hollow point (reducing overall damage but giving bleed damage)
Any thought? Is there something you want to intriduce to weapon customization whether to change the stats or its cosmetics?
I am aware that players have different play styles, with shotguns, whether its saturation fire, aim and fire, keeping pyros at bay, etc
But other than the name and description tags, should the value to the individual of the lowly lvl1 weapons be extended? Give it a lick of Australium Gold paint, have it fire slugs instead of buckshot (for mid range combat), wider/narrower buckshot spread.
What if you play as a sniper, equip the SMG with hollow point (reducing overall damage but giving bleed damage)
Any thought? Is there something you want to intriduce to weapon customization whether to change the stats or its cosmetics?