HiroProtaganist
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- Jun 13, 2003
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I've tried searching for the answers to these question but failed miserably. If anyone could clue me in i'd appreciate it.
1) Maps need to be sealed (this i get) but if your using a displacement map to create a terrain how do you seal the map?
2) Should things like architechture be created in Hammer? Or should i model them in a seperate 3d util? what are the advantages of either way.
3) If i need to build architecture in hammer are there any tutorials for this. I can not figure out how to create shapes like windows, doors, archs all the things neccesary for making a building.
4) Can building models pierce the displacement plane to make it seem like the ground comes right up to the building.
off the top of my head this is all i can think to ask. I've read the FAQ's many tutorials downloaded IChiI's VTM. But i've never attempted to use hammer before i'm kinda at a loss.
1) Maps need to be sealed (this i get) but if your using a displacement map to create a terrain how do you seal the map?
2) Should things like architechture be created in Hammer? Or should i model them in a seperate 3d util? what are the advantages of either way.
3) If i need to build architecture in hammer are there any tutorials for this. I can not figure out how to create shapes like windows, doors, archs all the things neccesary for making a building.
4) Can building models pierce the displacement plane to make it seem like the ground comes right up to the building.
off the top of my head this is all i can think to ask. I've read the FAQ's many tutorials downloaded IChiI's VTM. But i've never attempted to use hammer before i'm kinda at a loss.