Stigmata
The Freeman
- Joined
- Jun 2, 2003
- Messages
- 15,904
- Reaction score
- 371
Agreed. It often ends up a more tasteful experience because facts about the game world are thrown out naturally, instead of awkwardly set up in some cutscene dialogue to make absolutely sure that every single person who bought the game knows exactly what's going on.Actually I quite like this approach. It allows the world and mythology to be developed without having to shoehorn loads of intrusive exposition into the games.