Tagaziel
Party Escort Bot
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- Jul 10, 2006
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It's not very Half-life.
Define Half-Life music.
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It's not very Half-life.
It's a genre of (pretty good) techno where the first 10 seconds have to suck, and the last 10 seconds have to be a mess of incoherent noises.Define Half-Life music.
Define Half-Life music.
The fact that Absinthe just explained, to a T, how I feel about the HL soundtrack is the reason I want to have nasty, nasty gay sex with him.The music of HL1 complemented the game's mystery and sense of solitude. There were thick swirling pads and distant reverberations of foreign noises. The intro itself was a vast palette of synthesizers bleeding into each other with alien touches and effects. It was tailor-made for sci-fi. Recognizable instruments like pianos only functioned in quick, tense bursts or low rumblings. When the game changed pace for the marine sections, while the music obligingly quickened tempo and developed actual beats and guitars, it still never strayed too far from its original sensibilities.
What's available to hear on their site doesn't evoke any of this IMO. It's too pristine and human. I imagine it leading into contemporary conflict or a war drama. I caught a few posts on their forum about making the soundtrack more "emotional"... whatever that means. And while it does have emotion and is well-produced, it just seems geared in the wrong direction. I thought the Half-Life OST was emotional, but in a frightening and paranoid sense. It even had a sort of otherworldly beauty to it (ie. the portal room to Gonarch's lair). The music for BM:S is good, but I don't think it fits.
If I had to boil it down to a few lines, I'd say that it doesn't have enough of the "strange" factor. It sounds like it's trying to be cinematic and carefully orchestrated when it should be more experimental and abstract. While I also love the HL2 and episode soundtracks as well, I think they deviated too much as well. Portal got it nailed though. That's the kind of music that should permeate the HL universe, recreation or not.
If they wanted a lot of creative freedom, maybe they should have decided to apply their talents to an original concept rather than remaking a game that came out nine years ago...All I'm saying is to give them some creative space.
And you basically never played HL1 on steam?
Cause the songs are in the game now.
1. When its done
2. Free
I have a theory that they spend all year on some media, which they then release in time for MOTY. The hype attacts people to their site, who view the media and vote for them as "Best upcoming mod". They win it and move on to making more media for next year. Their goal? To do as little work as possible while getting as many awards as possible.Vapourware. :imu: