Kalashnikov
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- Joined
- May 14, 2003
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The Black Mesa: Source development team is presently seeking three texture artists to fill priority poistions on the development team. Jobs of texture artists will included the redevelopment of Half-Life 1 textures, the design and development of custom textures required for specific levels, textures for model props as well as other texture/artist related jobs. All developers on the team are expected to behave in a professional manner as well as be able to work well with other people and closely with departments depending upon the request for textures. This is a PRIORITY POSITION.
For more information about Black Mesa: Source, and seeing as our website is presently offline after a hosting switch, you can check out this page for more information. To apply for the position, please send an e-mail with with examples of past texture design work to " [email protected] ". A quick and brief assignment of a Half-Life 1 texture will be given to applicants to determine where their talent is. Feel free to stop by our forums.
Work safe, work smart; you're future depends on it.
For more information about Black Mesa: Source, and seeing as our website is presently offline after a hosting switch, you can check out this page for more information. To apply for the position, please send an e-mail with with examples of past texture design work to " [email protected] ". A quick and brief assignment of a Half-Life 1 texture will be given to applicants to determine where their talent is. Feel free to stop by our forums.
Work safe, work smart; you're future depends on it.