Puzzlemaker
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- Aug 1, 2004
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Howdy nice peoples of halflife2.net! As some of yu might be aware, I have been working on a mod-type thing. I released a gameplay prototype, you can see HERE.
Mods called black-vacuum, takes place in space, yada-yada. Well, to continue, I need a little bit of help with some models.
Reason is, I am trying to get it so you can go upside down and all that fun stuff while in space. I succeeded, by making the "Jesus" pose the default pose. The jesus pose rotates at its feet, AND the place your field of view is stays in the same place. Meaning that when you flip upside down, your view is about 5 feet above your model, if that makes any sense.
Long story short, I need a model who's point of origen is at the head. Anybody who wants to help would be greatly appreciated.
Plus, if there are any experienced modders for HL2 out there, I would be gratefull if you could help me (My AIM is Aiko12349 and my MSN is death_spear684[REMOVETHISPART]@hotmail.com), since I dont know a lot about making mods, such as how do I define my own ammo and all sorts of nifty things like that.
Mods called black-vacuum, takes place in space, yada-yada. Well, to continue, I need a little bit of help with some models.
Reason is, I am trying to get it so you can go upside down and all that fun stuff while in space. I succeeded, by making the "Jesus" pose the default pose. The jesus pose rotates at its feet, AND the place your field of view is stays in the same place. Meaning that when you flip upside down, your view is about 5 feet above your model, if that makes any sense.
Long story short, I need a model who's point of origen is at the head. Anybody who wants to help would be greatly appreciated.
Plus, if there are any experienced modders for HL2 out there, I would be gratefull if you could help me (My AIM is Aiko12349 and my MSN is death_spear684[REMOVETHISPART]@hotmail.com), since I dont know a lot about making mods, such as how do I define my own ammo and all sorts of nifty things like that.