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Maybe in a patch?
sinkoman said:I was just curious, I noticed that tanks and such can't do much to artillery. On a round of 32 man Kubra Dam, it took our entire tank company, me firing tv bombs from a chopper, some guy throwing grenades, and an AT to take out an enemy satelite. But, on another round, me and an engineer were doing "stealthy" flag captures (different map, forget which one) and I was an AT. I blasted the thing with my LAW, to no avail. The engineer ran up to it and dropped a mine on it, and when I reblasted it, the thing went up in flames.
When i'm in tanks and the likes, I can't seem to EVER blow up satelites, trailors, and artillery guns.
Odd no?
JiMmEh said::O I was under the impression you could only blow up commander assets with C4. I had no idea any other weapons worked.
sinkoman said:That would be completely stupid I believe. It crossed my mind for a second, as I was waiting for my tank to reload for a fifth shot at the damn thing, but wouldn't a tank round traveling faster than the speed of sound have an either equal or higher impacting force at the tip (impact force. Not destructive power or explosive force) than a plastic explosive?
In real life, you could burn a clean hole in a satelite with a tank shell, or blow the whole thing to bits with a plastic explosive. Both would produce the same result.
Adidajs said:sure, but this game isn't real life. and i am surprised you don't get something for killing the art/radar/uav. are you sure about that?
Adidajs said:sure, but this game isn't real life. and i am surprised you don't get something for killing the art/radar/uav. are you sure about that?
Darkside55 said:The fact that it COULD be exploited really doesn't justify not giving points for it. I feel that I should get some kind of reward for destroying enemy emplacements, considering how much it helps the team.
AmishSlayer said:It's really a small bonus to destroy the assets though unless you're gonna camp them.
The commander can just drop supply boxes next to his things and they're good as new.
TheSomeone said:It distracts the commander, keeps his artillery off for at least some time, and the commander will often ask a squad to repair it anyways.
cabbs said:after using the Assualt grenade launcher 3 times on the radar, i blew it up with two c4 packages.
I guess that 2 packages will do it straight off, or maybe one.
Dont know about the artillery, and it is irritating that vehicles do little damage to them...
ricera10 said:Did you know you could repair the UAV/satellite/artillery with a supply drop? It kind of makes it pointless to destroy it...
What do you mean? That's one less supply crate out in the field where people might need it more.ricera10 said:Did you know you could repair the UAV/satellite/artillery with a supply drop? It kind of makes it pointless to destroy it...