Bomb planting and defusing

Do you like his bomb/defuse scheme?


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BigWalnutZ

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Well I had been thinking about this for a long time, and figured I would throw it out there. I have sent this to Gabe but no response. Maybe if we get enough push behind it we could make this happen. Possible new way to set/defuse the bomb in cs:

I thought of some changes to the way planting and defusing the bomb in CS that would make the game a bit more realistic and fun. In my idea the terrorist planting the bomb has the option to plant with either primary or secondary attack. By doing so it allows the counter-terrorists a few more options. They still have the option to defuse which takes the same amount of time as it does w/ a kit currently (longer w/o kit). But the change here is that they have the option to *cut* the "red or blue" wire which would instantly defuse or detonate the bomb. The proper wire to cut is determined by the method in which the terrorist planted (primary or secondary fire). This makes it possible to defuse at the last second if not enough time is remaining to defuse properly.

I haven't determined yet quite how the CT's would defuse using the new method. Possibly by using primary or secondary fire while holding down the defuse button.

Edit: just thought, maybe CT's should have to *cut* a wire if they don't buy a kit. That makes buying one a bit more important.
 
That might make an interesting gameplay twist if done correctly in the CS universe, but not until CS2 though. It has been repeated several times that no major game play changes will be CS: S besides the physics being incorporated.
 
Ya sorry this is/was meant for CS2.0 ... if this is the wrong place mod please move it...sorry.
 
Would be better with three wires. But yeah, that would be very cool.
 
I like it but it's not really newb friendly if you know what I mean.
 
Yeah man that sounds pretty cool but i would be SOOOOOOooo PISSED EVERY TIME I CUT THE WRONG WIRE! lol

Maybe if the servers had an option for this kinda defusal
 
I think its a cool idea, but like Para said, its not very newbie friendly.

Also could cost your clan a scrim/match, because you don't know which wire to cut...
 
Not very n00b friendly I agree, but what is? LOL I was so mad hat everyone other than me had huge automatic weapons and I had a damn glock all the time...oh wait you can buy weapons WOW...! lol there are many things that are n00b unfriendly, but as with everything else we learn eventually...

as for "make ya lose a clan match" if you buy a kit you have no problem. but it does give you the oppertunity to save ur clan match by cutting a wire when there isn't enough time to actually defuse. food for thought
 
I like the idea. If the bomb had a VGUI2 surface and made it look like wires, and your pointer were wire cutters.. that's how it could be achieved (think of Doom 3's GUI surfaces)
 
Shuzer said:
I like the idea. If the bomb had a VGUI2 surface and made it look like wires, and your pointer were wire cutters.. that's how it could be achieved (think of Doom 3's GUI surfaces)

that would be great but should still have to hit the use button otherwise you may cut a wire when you goto shoot someone doing the old fake defuse thing
 
I'm too lazy to read through every post, so sorry if this has already been brought up.

I think if that were implemented, it would give too much advantage for CTs because:
say the bomb has 4 seconds to blow, and the CT does not have a kit. Usually he would try to run away and explode to death, but now he has a 50/50 chance to defuse if there isn't enough time. This would give a much much higher defuse rate for CTs and T's would lose money and it would upset the entire balance of the game.

I think if the chances were more like 10% or so, it would be really neat.
 
Voice-comm would be fun...

"Ok man, cut the red wire, I swear to god it's the red wire..."

"Terrorists Win"

"Damnit"
 
nw909 said:
Voice-comm would be fun...

"Ok man, cut the red wire, I swear to god it's the red wire..."

"Terrorists Win"

"Damnit"
Haha, I can see people having huge fights over this. "I TOLD you! What did I say? THE RED WIRE! Man, you're out of the clan."

I think this is a neat idea, but it just doesn't really fit CS. And when you're a counter-terrorist trying to defuse the bomb, you don't want to have to worry about losing the game due to chance. That would make a lot of people mad when they die because of it. If you're a CT and you have taken the effort to kill the terrorists and get there in time, and you accidentally forgot to buy a kit, you're going to want a sure-fire way to defuse the bomb rather than leaving it to chance.
 
FictiousWill said:
Would be better with three wires. But yeah, that would be very cool.

ya three would be better, blue red, and black.

blue your through
red your dead
if black you did the hack.

hmm ok then it must be black. (snipping sound)OHHH CRAP RUN!!!!!!

or maybe red defuses. blue explodes right away. and black takes away 15 seconds?
 
Manual wire cutting would be kind weird and random...But what I think they should do is put a cool bomb defusing animation when your holding down E. That would be neat.
 
colin4444 said:
I think this is a neat idea, but it just doesn't really fit CS. And when you're a counter-terrorist trying to defuse the bomb, you don't want to have to worry about losing the game due to chance. That would make a lot of people mad when they die because of it. If you're a CT and you have taken the effort to kill the terrorists and get there in time, and you accidentally forgot to buy a kit, you're going to want a sure-fire way to defuse the bomb rather than leaving it to chance.

i disagree, i think it COULD fit in cs if done right. and I like the idea of having a "chance" to defuse the bomb instead of not having a chance. lets say you kill all the T's, but you don't have time to defuse because you didn't buy a kit. A chance is better then none.
 
disruptioN_ said:
Manual wire cutting would be kind weird and random...But what I think they should do is put a cool bomb defusing animation when your holding down E. That would be neat.

Yeah, an animation with wire cutters or something would be great. It's kind of weird right now, just holding a gun and having a little bar that shows your progress.
 
heres my idea. just imagine this certain scenario.

you pull the trigger and the blood splats against the barrel and the last remaining terrorist falls to the ground. you whip out your defusing kit and run to the bomb. you dont know it, but:

Blue = Safe Defuse
Red = It blows up
Yellow = It takes the time limit down to 10 seconds (or however long it takes for you
to JUST make it out of there), but if your too slow, you are blown up.

you sweat and breathe deeply. you reach down to cut the red wire.. *slip* (snip) the yellow wire is cut. you throw your guns down and dive into the small river stream (*ahem* _zt_c) and you run.

LOL "AHH you j00bl3+! Cut TEH RITE WIRE NEXT TIME!!@!@!"
 
The right wire would have to be random every single plant to keep that unknown factor. Do you choose to cut a wire getting it defused straight away, or do you choose to defuse the old fashioned way risking a blow up if you don't have enough time. If you knew it was the blue wire, you'd cut it every single time, it would predictable and silly.
 
Mr-Fusion said:
The right wire would have to be random every single plant to keep that unknown factor. Do you choose to cut a wire getting it defused straight away, or do you choose to defuse the old fashioned way risking a blow up if you don't have enough time. If you knew it was the blue wire, you'd cut it every single time, it would predictable and silly.
The wire to cut would be determined by which method the terorrist plants with, primary or secondary fire.
Voice-comm would be fun...
absolutely it would
And when you're a counter-terrorist trying to defuse the bomb, you don't want to have to worry about losing the game due to chance. That would make a lot of people mad when they die because of it. If you're a CT and you have taken the effort to kill the terrorists and get there in time, and you accidentally forgot to buy a kit, you're going to want a sure-fire way to defuse the bomb rather than leaving it to chance.
then buy a kit or pick one up, if no one on the ct team bought one then that was pretty dumb, especially in a clan match
I think if that were implemented, it would give too much advantage for CTs because:
say the bomb has 4 seconds to blow, and the CT does not have a kit. Usually he would try to run away and explode to death, but now he has a 50/50 chance to defuse if there isn't enough time. This would give a much much higher defuse rate for CTs and T's would lose money and it would upset the entire balance of the game.

I think if the chances were more like 10% or so, it would be really neat.
thats a good point didn't really think of that, but in the same regard if the CT's get to it really quick but none of them were smart enough to buy a kit then they doin't definately win. I think the two may even themselves out but i think u may be right that it is lkeaning toward the ct's
 
Its A Good Idea

I like that idea....it would help out a lot during those last seconds :sniper: :eek:
 
BigWalnutZ said:
The wire to cut would be determined by which method the terorrist plants with, primary or secondary fire.

while holding 'E' over the bomb.
 
Reaperman said:
maybe buying this kit gives you the option of snipping a wire...

That's a pretty good idea, give the liberty to those who deserve it. I don't think it would be used very often, because not a lot of people buy kits anyway, and the odds that they are going to be faced with a planted bomb with almost no time left is very small. Neat idea though.
 
I like the idea a lot and it'd be great if something like it were to be implemented.

I think what would be best is that if you buy a kit you defuse the bomb the old fashioned way (it takes a couple of seconds to defuse, 100% guarantee as long as you do it in time) but - - - if you don't buy a kit then you have to cut the wire (out of three) with the correct wire being randomly chosen.

So, like you said, there would be two ways to defuse:

1) With a kit: You defuse in a couple of seconds with a 100% guarantee.

2) Without a kit: You have to choose between a red, blue or yellow wire (33% chance) but it's really quick (it takes as long as you give yourself to decide).

I think this is best because if two CT's are left and they have to diffuse the bomb really quickly, the one without the kit would be best (because he can stop the bomb instantaneously), even though he only has a 33% chance.

In all other cases though, the guy with the defuse kit would be best.
 
everyone is saying that it is unfair to the terrorists because the CTs will win all the time if this idea is implemented. but..

it is up to the terrorist team to defend the bomb from the CTs making a successful defusion. The Terrorists have to stop them (or kill everyone to end the round) and if they cant, it is up to the CTs to do their best to defuse the bomb, and if they dont have a defusal kit thats their own fault
 
i rekon its a pretty good idea but maybe make defusal kits more expensive to balance it a bit. although its almost an advantage to the ts. cause cts have a 33% chance of instantly winning, but ts have a 66% chance of winning, and thats IF the cts even get to the bomb. still not to sure if it goes with the style of cs.
 
It wouldn't really fit cs, but if the terrorists had a number of different of bombs to spawn with, then the cts have to identify and defuse it, the plans for the bombs and defusal instructions could be in the manual
 
I think this would make it easyer for the CT(maby a tad unbalanced).
Think of it, 4 sec left, only 1 ct left at the bomb. Normaly he wold have failed, but with your ideea he would have 50% chanse of winning. This would make it easyer for th CTs. They already have the def pack.

Maby we should let the Ts buy n advanced bomb which takes longer to defuse?!
nah.....
 
MeatloafNEWB said:
ya three would be better, blue red, and black.

blue your through
red your dead
if black you did the hack.

hmm ok then it must be black. (snipping sound)OHHH CRAP RUN!!!!!!

or maybe red defuses. blue explodes right away. and black takes away 15 seconds?

yeah i agree with the both of you, three wires would be much better, if there was only two then people would cut the wires the majority of the time, because theres quite a high chance of getting it right. it should only be as a last resort really.

but i think you misunderstood the idea. the idea is not that 'you cut the red wire and you instantly defuse' otherwise everyone would know and just cut the red wire instatly. the idea is that its different everytime, depending on how the terrorist plants it.

just had a thought! how about the person that planted the bomb has some sort of device (could even be as simple as a piece of paper) that shows which colour is the safe one, so if you kill the bomb planter, you can look on the ground and see what wire is the safe one. this would obviously need a bit more thought into how it would work, but the basic idea is there. i like it :)
 
i was under the impression that CS:S would eventually take over as the 'current' version of CS and continue being updated. I think remember reading that Jess Cliffe said that somewhere....

I think that a minor adjustment should be made to make more sense. Have the CT defusing required to select a defuser teh sameway the bomb carrier selects the bomb and have to be unarmed when defusing. Also, if the CT stops defusing for soem reason, the defuse process starts to reverse slowly allowing the defusing CT to resume his defuse if he gets back to it before it reverts all the way.
 
Gatsu said:
All you guys that like this idea should get over to the steam forums and top up the bomb defusal topic and maybe,just maybe this idea will get noticed.

http://www.steampowered.com/forums/showthread.php?threadid=115508

I tried adding it to the STEAM(ing pile of sh*t) forums and even after I registered and activated, it still would not let me post. If anyone can post it there please do and just link to this topic, then please post the link...thanx
 
Murray_H said:
It wouldn't really fit cs, but if the terrorists had a number of different of bombs to spawn with, then the cts have to identify and defuse it, the plans for the bombs and defusal instructions could be in the manual


Ohh, good idea. If the T that spawns with the bomb have like 3 different options. Default bomb, costs nothing, a bit tougher bomb 2k, badasss mofobomb with 4 wires on the inside that actually makes the CT use some time to get into the bomb and THEN they have to cut, 5k or something...
If they should do this bombthing in the game, they would have to test it out A LOT to get the balence right. But I like the thought of it, makes you cry more often playing CS :)
 
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