Reginald
Newbie
- Joined
- Dec 8, 2004
- Messages
- 6,060
- Reaction score
- 2
Just had a game where I was playing a very good team. And because they knew exactly how to combat any situation, it was impossible to win any level as survivors or infected.
Literally Hunters were shot out of the air or bashed off before any damage could be done, survivors were bashed off Smoker's tongues before they could even get more than 2 ft away from the rest of the gang, Boomers were shot before one globule of bile left their mouths and Tanks literally scrambled fruitlessly after 4 survivors shooting them with bullets and fire.
Now, in my opinion, the most fun I've had with Left 4 Dead is scraping through by the skin of my teeth, covered in bile, limping across the finish line, laughing so much in real life that I've had trouble aiming. There was a genuine sense of team spirit when you're all laughing at someone's misfortune etc.
So I put it to you that we know the levels so well that no possible Smoker hiding place is a surprise, no possible set-piece a challenge and no possible Tank environment a difficulty for an established team. Through a mixture of exploits, corner-camping and twitch-shooter reactions, a well-practised team can literally storm a level with no damage at all.
And in my opinion, this is no fun. It's almost no wonder people rage-quit so much. I don't think it's rage so much, more boredom.
What do you guys think?
Literally Hunters were shot out of the air or bashed off before any damage could be done, survivors were bashed off Smoker's tongues before they could even get more than 2 ft away from the rest of the gang, Boomers were shot before one globule of bile left their mouths and Tanks literally scrambled fruitlessly after 4 survivors shooting them with bullets and fire.
Now, in my opinion, the most fun I've had with Left 4 Dead is scraping through by the skin of my teeth, covered in bile, limping across the finish line, laughing so much in real life that I've had trouble aiming. There was a genuine sense of team spirit when you're all laughing at someone's misfortune etc.
So I put it to you that we know the levels so well that no possible Smoker hiding place is a surprise, no possible set-piece a challenge and no possible Tank environment a difficulty for an established team. Through a mixture of exploits, corner-camping and twitch-shooter reactions, a well-practised team can literally storm a level with no damage at all.
And in my opinion, this is no fun. It's almost no wonder people rage-quit so much. I don't think it's rage so much, more boredom.
What do you guys think?