Brazil

They had a demo version of it on their webpage a long time ago, if you search0r the web you might find it.
 
no all the demos have been removed. i think you can buy it for $1500 something like that. It's really not neccesary though for the purpose of modeling for half life2. Look at some rendering tutorials to learn tricks to using the scanline rendering in max. SideX posted a quick explanation of how to created good rendering setups.
 
grey, sometimes i wanna turn into a digital slyph trace the world grid and jump out of your monitor to thank you in person.
 
Aww your welcome Hiro :). I did a few quick renders with very conservative settings w/ E-Light(less than 200 lights). Carefull with the dialog because it's easy to create 2000 or so lights, coupled with large shadow maps it'll choke you machine.

elight01.jpg

elight02.jpg


[EDIT] Sorry I didn't have time to crop those sons-o-beaches but any way... The gun material is the raytrace>metal shader.
 
This particular script won't but I'm sure XSI will has cool shaders of it's own.
 
Thank you so much Grey! I made a scene tonight in max, its in the media section if you wanna see it "Watch Your Back" is the thread
 
Murray_H, I just looked - thats pretty darn cool hehe.
 
Nos, XSI has some built in with final gathering, but I've been finding it a real b*tch to get things to look nice, the shadows seem to always end up very sharp. heres one of my better renders. and god the geometry is awful though feel free to comment on it.
 
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