BREAKING: Microsoft To Enable User-Created Xbox 360 Games

Note though, to play the games on the 360, you have to be a subscriber to the Creators Club, it's 99 bucks a year though, so not alot I guess, still, would be nice if ANYONE could enjoy it without having to have the subscription. I'm wondering what the Pro edition will cost, hopefully it will bring some great shareware/indie devs to the 360.:)
 
Sounds interesting to say the least.
 
Just read this. Very interesting indeed.
 
Hmm, good to see indie devs getting some love from the big boys.

And a nice potential answer to the Wii and its cheap and easy dev platform...though I don't know if it will make the 360 a more attractive platform for adventure devlopers--but one can hope!!
 
This entire thread is summed up as free Source SDK>$100 a year Xbox SDK. :naughty:
 
Can't wait for some decent technology demos to pop up showcasing the 360s true abilities. Just as soon as some clever students knock one together...
 
lePobz, so you'll be paying the 99 bucks a year to be able to play the games? I won't unless I see something good come out :p It's a shame that you have to be a member to be able to run/play the stuff developed, otherwise this would have been awsome.
 
Have to say that this is a master stroke from m$ (goddamnit), it will pull in alot of kudos and alot of interest from indie and student devs.
The $99 subscription helps indie devs aswell, it allows for a large testing group without every last customer getting their hands on the goods for free.
 
I won't pay for it, i'll just download the mpegs on my PC instead ... unless some really good stuff comes out. 99 dollars aint even the price of 2 games, and I bet more than 2 games will come out of this.
 
It'd be cool if it led to something like when the people behind Narbacular Drop got signed up by Valve to develop Portal. :thumbs:

I haven't seen 3D or online multiplayer games mentioned yet, though.
 
There will be 3d games. Its code libary is like the managed directx9 SDK
 
This is awesome.

I won't be getting it this year more than likely... Next year when I'm at college working on programming anyways, this may not be a bad idea!

I'm so glad that this has happened. Microsoft really knows what we all want :) Sure it's a bummer to play them u have to be part of the "Creator's Club" but that's because they have to overcome the console business model. $100 bucks a year to develop for the only next-gen console out right now? I'm in.

Does anyone think Sony will counter with some sort of announcement of it's own for uber-cheap indie development?
 
Does anyone think Sony will counter with some sort of announcement of it's own for uber-cheap indie development?
*Takes one look at the current PS3 SDK development price*
*Gets a headache*

Lets see, so a cheap PS3 development kit...idk whats cheap for Sony.. I think about 10 grand..
 
Well I mean something on the same plane / similar to this...

I mean the Xbox360 dev kit is probably in the same realm of the PS3 dev kit (probably more due to a lot of other technical junk thrown into the box)...

Hopefully Sony will do something similar to this though because it really encourages indie development! Competition always benefits us end-users in the end :)
 
I know but it's Sony, you never know! They may want you to order a Blu-Ray drive if order to gain access to the SDK.....
 
Traditionally, Sony/Nintendo haven't been the easiest to develop for and MS has [always?] been known for it's development tools, so I don't think we will see something 'as good' from either of those companies.

At first, this will only be for games but they [on their website] have said that it being used for apps is not ruled out, it's just not the first thing they want done.

I'll be paying for it, I have some things I want to code. ^______^
 
Well, I remember when I got my original PS2 there was a (demo?) disc with it, that allowed you to code simple games in Basic or w/e, heck I remember originally they had some competitions in magazines iirc over making the best games in it.:) I remember a baseball game for example..
 
ps had that net gavur.. whatever the heck it was called, though it sucked. :)
 
Traditionally, Sony/Nintendo haven't been the easiest to develop for and MS has [always?] been known for it's development tools, so I don't think we will see something 'as good' from either of those companies.
Well considering Microsoft created several operating systems and created API's for all these programs, and giving an insane level of backwards compatibility.....All these operating systems have an insane level of support with tons of applications, utilites, and games.

I'd think Microsoft would know how to make a damn good API to code with. Tools? They've been making Visual Studio's for a while now.
I'd hope Microsoft would be able to offer some of the best tools out there.
 
umm.. thanks ? your was very, uh, insightful ?

/high five ?



?? :p
 
Though this is obviously quite cheap, how will you be doing your development? Online? Will you have to pay extra for development packages? I'm betting you will, if you want to actually make any games. Note how the $100 fee is just for membership. Seeing as how the tools sound like they will be severely limited compared to the professional ones, it might not even be worth it in the first place, especially with Nintendo offering their full development kits for $2000 or so.
Yeah it will probably be set up similar to the Visual Studio 2005. The Express version is free and works for what I need it for.

umm.. thanks ? your was very, uh, insightful ?

/high five ?
Hug!!! lol. Yes i'm joking...
 
Though this is obviously quite cheap, how will you be doing your development? Online? Will you have to pay extra for development packages? I'm betting you will, if you want to actually make any games. Note how the $100 fee is just for membership. Seeing as how the tools sound like they will be severely limited compared to the professional ones, it might not even be worth it in the first place, especially with Nintendo offering their full development kits for $2000 or so.

No, you do all of your development on the PC, it then compiles and transfers it over to your Xbox360 (it must be on your network).

The tools are no more limited than the express versions, and I don't hear anybody complaining about those. Any differences will not be noticed by beginners as it is likely some advanced features that no beginner would use.

You don't need "development packages" or any extra hardware. As long as your Xbox360 and PC are on the same network, you have all you need.

Oh, and good luck trying to secure a Wii development kit from Nintendo. Notice that this is geared mostly towards students and hobby game developers. This way you can just sort of mess around and have fun making games on the Xbox360 and PC... With a Wii dev kit, you have to be sure you actually make a game and you can't just mess around and experiment...

Oh, and I would much rather pay $100 than $2,000... Wouldn't you?
 
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