Sulkdodds
The Freeman
- Joined
- Jul 3, 2003
- Messages
- 18,846
- Reaction score
- 27
THIS WEEK ON THE BRINDLE BLOG: unearthing doctrinal parallels between retro indie platformer L'Abbaye Des Morts and the 13th century neo-Manichean heresy that inspired it. As it turns out, all trad platform games are Catharite, in some sense or another, and pitch the player as the sole element of agency in a world of toxic automatism.
These games come off like some ancient theology. The question they prompt is, "what sick, twisted bastard created this place?" But their activities are also those fundamental to human interactions with videogame systems: watching for patterns, exploiting their automatism, getting around them with the playful and unpredictable consciousness that only a human can offer. And the figure of the demiurge, the evil creator who builds a reality specifically designed to kill or entrap you for as long as your divine spark temporarily inhabits its world, will be familiar to players.