UltraProAnti
Newbie
- Joined
- Nov 22, 2004
- Messages
- 509
- Reaction score
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Anyone played BIA yet? Picked up the PC version today and played a bit of the start. The reviews are saying it's pretty good and not just another generic WW2 FPS. The situational view is fairly cool, but overall I haven't been impressed so far. For a start, I think the UT2 engine was a poor choice TBH. The game doesn't look as good as the movies and screens suggested, and it certainly isn't as good-looking as Call of Duty or even Medal of Honor. UT2 geometry tends to be blocky with most of the content being models. The Q3 engine's better handling of BSP geometry makes for more interesting and varied environments without this heavy reliance on models that appear again and again.
Gameplay-wise, it's passable so far, but I have plenty of gripes: being forced to stop while one of your squadmates yammers on is annoying, especially when the NPCs are slow to carry out their scripted manoeuvres; the constant breaking up of the action with load screens is a nuisance (though the loads are 10x quicker than HL2 to be fair); there's a crouch stance but no prone - a pretty glaring omission IMHO; and seeing a guy I've just shot in the face shoot back straight away is a little disconcerting.
I give it 5/10 so far. I'm prepared to concede it might turn into something amazing later though.
Gameplay-wise, it's passable so far, but I have plenty of gripes: being forced to stop while one of your squadmates yammers on is annoying, especially when the NPCs are slow to carry out their scripted manoeuvres; the constant breaking up of the action with load screens is a nuisance (though the loads are 10x quicker than HL2 to be fair); there's a crouch stance but no prone - a pretty glaring omission IMHO; and seeing a guy I've just shot in the face shoot back straight away is a little disconcerting.
I give it 5/10 so far. I'm prepared to concede it might turn into something amazing later though.