BspZip GUI

Ti133700N

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Ti133700N strikes again!

After the success of VtexGUI : http://www.halflife2.net/forums/showthread.php?t=56048&page=4&highlight=tutorial+custom

I've decided to make public my last app : BspZip GUI.
It's still Beta because I didn't have time to test it with someone else and get feedbacks but it works on my comp. I used the same kind of interface that I used for VtexGUI so it's easy to use. Presently it only does the four basic functions : Dir, Extract, Add File and Add list. Very basic but also very efficient.

So tell me what you think, give me some comments and advices. I'll update it soon with more functions.

Oh, and since there is no delete function in bspzip (as far as I know), make sure you backup your bsp before using this program. I'll add an autobackup feature tonight.

Happy Modding !
 
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From the looks of it, this is better than cannonfodders version.
gj!
 
Thanks guys, I was starting to wonder if people would like this new app. Now that I've got some replies I'll post an update tonight. This update will include:
- Remember sourcesdk_content folder (so when you close the app and reopen it, you won't have to reenter the folder path again)
- Autobackup of your bsp file before atempting to add content in it so that you wont have to recompile your map if you want to remove omething from the bsp
- Save bsp to a new file when you use the add file and add list command
 
Well could you direct me (or write ;)) a nice little Vtex GUI? I never quite understood the previous one, and I haven't gotten them working. But BSPZip was a breeze.

Odd :/
 
Little update:
- BspZipGUI can now save the sourcesdk_content folder
- BspZipGUI can now automatically backup your BSP before attempting to add a file or a list.
- BspZipGUI will ask you if you wish to save the resulting BSP to a new name if you select the Add File or Add List function


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Dead-Inside said:
Well could you direct me (or write ;)) a nice little Vtex GUI? I never quite understood the previous one, and I haven't gotten them working. But BSPZip was a breeze.

Odd :/

Hum... did you try the last version of VtexGUI because with the wizard it's quite simple. Just follow the steps, read the little help on each screen. If you aren't sure about something you can tell me what it is exactly and i'll help you. You can also post the errors or compile log.
 
Ti133700N said:
Hum... did you try the last version of VtexGUI because with the wizard it's quite simple. Just follow the steps, read the little help on each screen. If you aren't sure about something you can tell me what it is exactly and i'll help you. You can also post the errors or compile log.

I guess I'll have to try again. But it didn't find Vtex (Or it was "invalid", can't remember which). Yes yes, I did refresh my content, etc.

It just seemed extremly odd to me. I'll get back to you if I have any problems next time I try though.
 
Maybe it was because of the new update. Sometimes updates messed up your configs and you have to rerun every game and the sdk to recreate the system variables for examples (wich is what vtex uses to find the source_sdk content). So if the button "use sourcesdk variable" now works with BspZipGUI then it's gonna work with VtexGUI.
 
ok, i'm at the job at the moment but i'll see what could cause this error, tonight. I'm pretty sure it's a registry error but, could you post the actual error please?
 
Did you do your Windows Update? I mean, do you have the latest Microsoft Framework? If not, then, that's the problem.

I double checked the load function and I can't see what could cause this problem other than the framework.

If it still doesn't work after the update then I'll do something special for you...
 
do you have a webpage or anything about the software you make???

at the very least post links to the program release threads in your sig :p!!

thanks :D
 
I don't have a Web Page especially for my programs, i'll probably make one when I'll make my MOD public. Meanwhile, I'll put the links in my sig.
 
Wuwu! I'm special!

I'll check for my update, I put the settings on automatic...so it might be missing something.
 
Well, I liked the pleasant interface of your program. Good idea to create an environment (GUI) for bspzip.
But, the first mistake which took place, is a mistake of reading of a file " There has been an error when attempting to read dir.txt ". Probably, the file dir.txt is borrowed by process (bspzip).
During performance of commands bspzip the window of your program is not accessible. I would make performance bspzip in a separate thread.
I hope, you understand about what I speak?
To load in bsp a file the list ("Add list"), before I should create it in a notepad?
Your program has few functionality and automation. Therefore while I shall use "Map Analyst" though, in your program there are functions which are not present in "Map Analyst":)
Sorry if my English is bad:)
 
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