i got that bspzipgui prog by ti1337 but am unsure the correct way to use it. my map is saved in 2 locations. one location is in half life 2 deathmatch/hl2mp/maps and the other is in sourcesdk content/hl2mp/mapsrc. which file should i be adding my custom textures to. also, my custom stuff is in the directory half life 2 deathmatch/hl2mp/materials/canyonoasis . should i move this directory to a different location in order to make it work (like where i have my map saved in the 'maps' folder)? i tried adding my custom textures before with winbspzip and someone joined tellin me the texture was pink and black checkers. also, should i buildcubemaps before or after i add my custom material to my bsp?