[46] pushit [2]
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- Oct 23, 2004
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I'm sure all of you have seen the insanely cool Strider video and was just wondering about the part where the strider bends down and blasts the walkway connecting the two buildings (really really awesome).
My question is whether or not that was a scripted event? I was driving along today (thinking about HL2 of course) and got all excited wondering whether or not you will be able to destroy buildings. Think about it... a bunch of combine soldiers shooting from under a roof, you take a rocket launcher and blow the ceiling on to them (or at least parts). And it would be cool, if say the strider didnt destroy that walkway, tried to walk under it, and you blew it up on top of it...would be pretty sweet. I have heard the Source engine makes everything interactive/destructable...but does that include larger objets like buildings..?
My question is whether or not that was a scripted event? I was driving along today (thinking about HL2 of course) and got all excited wondering whether or not you will be able to destroy buildings. Think about it... a bunch of combine soldiers shooting from under a roof, you take a rocket launcher and blow the ceiling on to them (or at least parts). And it would be cool, if say the strider didnt destroy that walkway, tried to walk under it, and you blew it up on top of it...would be pretty sweet. I have heard the Source engine makes everything interactive/destructable...but does that include larger objets like buildings..?