Bullet-Time in Real Time Multiplayer Games Possible (come on Max Payne 3)

I don't get it, wouldn't my computer have to modify space and time to achieve this affect? o_0

I hope my new athlon 64 can do that....
 
I don't get it, wouldn't my computer have to modify space and time to achieve this affect? o_0
Using certain methods we can trick the eye into thinking it's slowmo..thus making you think it's slow mo.

It has been done though..
BTW, Time is relative to EVERYBODY. so it could go in slowmo for one person and regular for the other. That is 100% and perfectly possibly when you think of E. Theory of Relativity.
 
mortiz said:
Obviously you have to do a lot more. Since I can't be bothered spoon feeding you the information why don't you try reading about it yourself?

You have no reason to react like that. How was I supposed to know you implied you had to do a lot more than just feeding the client out of date info when that's all you said? I had not realized there was a link to thea ctual paper, so thank you for giving that, just no need to be a troll about it.
 
Teta_Bonita said:
I don't get it, wouldn't my computer have to modify space and time to achieve this affect? o_0

I hope my new athlon 64 can do that....

what can't an amd 64 do?

Besides, it uses TEH ILLUSIONS!!!1111
 
Fear Online multiplayer had great bullet time when i played the beta.
 
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