Caliber Mod, still alive

S

Slappy

Guest
Hello, I'm Slappy. Lead Character animator for Caliber. I just wanted to post here really quick, and say one simple thing. Caliber is still alive. And, as a matter of fact we are very close to closed Beta. We don't have an actual date for Beta just yet. But it's not too far off. More then likely it'll be sometime in the beginning of 2007. We are starting to get back out there and doing more interviews. So yes, we dissappeared for a long long while, but we are coming out of our shells and we are starting to re-connect to our fans. Look foward to knews from the Caliber Dev Team in the coming weeks.

Thank you,
Slappy
Caliber Animator.
:imu:
 
Info?
Website link?
Media?
Anything?
 
I judge on looks all the time, every one does - I'm rarely wrong tbh
vamin_cohort_render.jpg


The world of Caliber takes place in the 21st century; a world inspired by anime and major motion picture. This is a world of three distinct factions that are engaged in a war of revenge, survival, and power. House Vamin, the first faction, is a high tech vampire race who relies on heavy armor and powerful weapons to destroy their enemies. Due to their superior negotiation skills, House Vamin has created treaties with the most powerful and advanced sectors of human society to aid in their quest of developing their high tech equipment. The second faction, Domus Absentis is also a vampire race. Instead of forming a pact with their hated enemies (humanity), the Absentis have consequently stuck to the shadows and developed weapons of a more... biological nature. Little is known about the final faction, a group known as "The Order." It is believed that The Order has very close ties to the Vatican; and that it hunts down all enemies of God. The Vatican has long considered vampires God's most hated earthly enemy.
 
The features...
* Three individual and completely unique sides; each with their own art, sounds, models, and more
* A ground-breaking resource system that uses the remains of fallen enemies to produce and acquire additional technology
* The ability to see through the eyes of teammates while in combat
* Three levels of technology for each team that can be obtained to provide additional combat possibilities
* Special character abilities that allow players to teleport, fly, walk on walls, cloak, and more
* A vast array of weapons, armor, and equipment unique to each side
* Capturable "outpost" locations in each map that allow teams to defend captured territory and equip for battle
* Bases equipped with destroyable features and automatic defenses
* Team captains with the ability to create weapons and armor from harvested resources
* Objective based game play that allows for multiple routes to victory
* Special hidden relics that provide powerful additional abilities
* Rare superweapons in the form of playable characters able to decimate entire teams

That doesn't sound like Dystopia in the least.
Nothing about this mod reminds of Dystopia.

I'll be keeping an eye on it. :D
 
yeah, this mod doesn't really seem like dystopia at all.
 
I remember watching a video about this a while ago. Look sweet. Nice to know its still being worked on.
 
Back
Top