Call of Duty: Modern Warfare 2 Announced

CoD 4 was my favourite from the series, but I have never thought that any of them were truly outstanding. I really would love for them to set a game in the future. They have some solid gameplay mechanics, and admittedly a very good multiplayer (which i suck at). I think that the future could provide some new innovations to the gameplay that people have been wanting for quite some time.
 
Huh? That'd be second. Or uhh... sixth. If you're only counting IF titles, fourth. :p

World at War was essentially Modern Warfare in WWII.

Here's where you guys fail: you're playing the games single player.

Fair enough. I never liked the multiplayer though. Its no different than 90% of multiplayer shooters out there. Maybe its something special to consolers, but Ive been playing games for a long time on my PC and COD games dont bring anything new that I havent seen before.
 
Any game that allows you to go prone is for girlies! And iron sights?! Please. You can shove your slow moving, box camping, careful aiming up your none strafe jumping bottom!

CoD was made for people not man enough for RTCW/ET ;)

WTF are you serious??

I have never seen a statement so utterly wrong ever.

I agree you couldn't be more wrong! I'm so sick and tired of this run and gun no tactical thinking gameplay! FFS give me a GOOD mp game that is more about realism already!!
 
lol yeah, 'realistic' shooters have a monopoly on tactical gameplay
 
Realistic shooters do (see Operation Flashpoint, ArmA, etc), pseudorealistic shooters (See CoD, CS, later Tom Clancy games, etc) are not and never will be able to achieve tactical gameplay, due to the high powered and very accurate weapons combined with fast moving players.

Of course, some of the games that demand the most tactical thinking and gameplay have been highly unrealistic (TF2 springs to mind)
 
Of course, some of the games that demand the most tactical thinking and gameplay have been highly unrealistic (TF2 springs to mind)

Totally. Even more so with RTCW - a more involved game than CoD in every way.
 
To all those the haters of COD:

Call of Duty is about the multiplayer, not single player. I couldn't give a shit about singleplayer tbh.

Quite possibly the dumbest thing I've ever heard.

Its one thing to make a game solely for multiplayer purposes, TF2 and L4D. However, if you make a game where you tried to make a good single player campaign but everyone loves the game for its multiplayer instead, Halo and CoD, there is a massive problem.
 
I liked COD4 SP and MP. Multiplayer was where I clocked most of my hours, but singleplayer still had some kickass moments.

Yes, they need to do away with the infinite spawning of enemies until you cross arbitrary boundary X, but there is still fun to be had.
 
To nipples (editorial):

Your point being? Most people actually prefer the multiplayer of Call of Duty over the single. The single player was okay. So many people are complained over how the game play formula is, it doesn't take a idiot to realise that the majority of the players that play Call of Duty 4 is because of the multiplayer.


p.s: If you excuse me, I have to write an annotated bibliography about Atheism for one of my college courses.
 
**** yes. this fall? **** YES! I loved COD4 so much, excellent feel, great graphics, great story (it was cheesy in a good way).
I played multiplayer, it was okay but nothing a good Valve game cant absolutely shit on.

the multiplayer is ****ing perfect.. the balancing is on par with counter strike.. best xbox360 multiplayer i've ever played. the level system was genius as well, the moment you could try a new weapon i went apeshit and compared every gun ruthlessly.
 
To nipples (editorial):

Your point being? Most people actually perfer the multiplayer of Call of Duty over the single. The single player was okay. So many people are complained over how the gameplay formula is, it doesn't take a idiot to realise that the majority of the players that play Call of Duty 4 is because of the multiplayer.

If everyone is just going to flock to the game for its multiplayer then why don't developers just focus solely on that and make it as perfect as possible? Seems to me that adding a roughly six hour campaign to a game that will be praised for its multiplayer seems like a waste.
 
I am so ****ing sick of the slate CoD gets, there is no game out there that delivers such a perfect, down-to-earth online shooter, its not too slow, its not too over the top, provides aspects of play for gamers of types and with CoD 4, the perks add a whole new dimension to it all. The single players arent the best I have played but the first still remains one of the most intense and exiting experiences of my life. The CoD games are stupidly popular online and rightly so, if you dont like it, make your own god damn topic and rant about it to your hearts content.

Anyway, might be a bit too early for a new CoD as WaW really suprised me and will have me coming back for a while, but trust IW to add a bunch of cool differences to already brilliant CoD 4.
 
If everyone is just going to flock to the game for its multiplayer then why don't developers just focus solely on that and make it as perfect as possible? Seems to me that adding a roughly six hour campaign to a game that will be praised for its multiplayer seems like a waste.


Maybe because some people don't have the internet or a reliable one at that. Which would cause people to buy less Call of Duty games if they did what you are suggesting, who cares what IW does anyway? It is their game, is it not?

I am so ****ing sick of the slate CoD gets, there is no game out there that delivers such a perfect, down-to-earth online shooter, its not too slow, its not too over the top, provides aspects of play for gamers of types and with CoD 4, the perks add a whole new dimension to it all. The single players arent the best I have played but the first still remains one of the most intense and exiting experiences of my life. The CoD games are stupidly popular online and rightly so, if you dont like it, make your own god damn topic and rant about it to your hearts content.

Thank you.

*applauds*
 
This forum is ridiculous, the CoD games have amazing singleplayer campaigns. Everyone I know loves the games both online and off. Sure they're not as different from one another as they could be, but they're a shitload of fun. Playing a kickass 6 hour campaign once a year is pretty cool with me.
 
If everyone is just going to flock to the game for its multiplayer then why don't developers just focus solely on that and make it as perfect as possible? Seems to me that adding a roughly six hour campaign to a game that will be praised for its multiplayer seems like a waste.

Most FPS games are very linear, like COD4 to better immerse and deliver the story to the player. The drawback for being very linear is the replay value isn't so strong. In MP you play with different people all the time, you have a variety of configurations to choose from so each match is different and competitive. COD4 has gotten lots of praise for everything all around though so it really wasn't lacking in either SP or MP at all. Since the replay in the MP aspect is limitless, it's obviously going to get more attention than SP would. It's that simple really.

Now my problem with the past 2 COD's is that everything is the same other than the setting. Both games use the same engine, no biggie, but Treyarch basically took IW's COD4's elements and painted it with a new coat of color. It's as if they're doing it because their publisher is forcing them to get something out within 1 year's time every year.
 
They need to make a COD: secret warfare

Most of the action takes place in South America and Russia, and primarily involves covert ops, CIA and causing civil unrest and involves having you making allies with local militia, as opposed to relying on the marines or army
 
This forum is ridiculous, the CoD games have amazing singleplayer campaigns. Everyone I know loves the games both online and off. Sure they're not as different from one another as they could be, but they're a shitload of fun. Playing a kickass 6 hour campaign once a year is pretty cool with me.

Yes but everyone here is registered on a website thats dedicated to a developer who aren't lazy ass unoriginal uninspired mofo's.


In essence Valve is the elitist sophisticated gamers choice.



I enjoyed the CoD series, but I wasn't overly impressed, like when one partakes of a substandard store brand wine to slum it one day, its a sneaky little treat, a naughty divergence from your expected high social standards, but at the end of the day your natural need for quality ensures one returns to one's more high class products.
 
Sorry, someone remind me what Valve have made that's an "original" multiplayer experience?
 
I am interested by this, IW made a very solid (not great) game with CoD4, some very well worked set pieces and the annoyances of a scripted linear FPS were kept to a minimum. Compare this to World at War which fails at this.

I expand on this idea here
 
the invisible line thing ****ing sucks and they need to stop doing it.
 
Sweet! Hopefully they'll change it up a little(maybe use a different engine), cause COD4 has been copied multiple times.
 
Right, that's like saying every shooter released after that copied it. Yep. Wait I think I have something going here.








Wait, nope.
 
I actually enjoyed the single-player far more than the multiplayer. The community got annoying and it's not very fun unless you're playing well. The SP however, is relatively fun, delivering some pretty fun levels, a decent story to back it, and some memorable moments and action. I wouldn't pay for this though, unless it has a far better multiplayer.
 
I'm hoping they're going to build it so that there is more of a battle with more people at any given time, in the first it seemed to just drizzle out enemies that all took cover in the same spots all the time. I'm just hoping they can get more enimies to fight you so that on a lower difficulty your still challenged to beat it. That said, if they did that veteren would be madness.
 
Yay, I loved CoD 4. WaW is basically CoD 4 in new clothes, but never the less.

They need medieval CoD tbh.


AND NO ****ING DOGS
 
I'm really enjoying COD5. Good singleplayer and excellent multiplayer. I never really thought COD4's singleplayer was all it was cracked up to be - I, personally, think far too many people are still blown away by the sniping missions alone to see that the rest of the SP wasn't really anything that great, but that's just me. I guess my expectations for COD5's SP weren't too high, so I can get by knowing it's a fairly fun and mindless romp through warzones, much like all of the COD games.

I'm glad they stuck with the same COD4 MP formula as it's a pretty seamless and fluid system, though some change would be nice for the next one.
 
FFS. Valve own Turtle Rock. Therefore L4D is a Valve product. Stop nitpicking.

They only bought it during half-way through L4D's development.

Also I never really cared for L4D, not really my style of vidya.
 
If Valve wouldn't have bought it would it have turned out as good?
 
They only bought it during half-way through L4D's development.

Also I never really cared for L4D, not really my style of vidya.

The point is if I say "Valve made L4D" that means the Turtle Rock guys who are a part of Valve.
 
Back
Top