Sorry if this has been posted, but how can I make a camera and have whatever the camera is pointed at show up on a monitor somewhere else in the map? Thanks in advance.
Reason I say this is because I downloaded the example map from the website and ran it in css and it did not show anything on the television screen. Also, I dont see the entity listed named 'point_camera'. Any help would be appreciated. Thanks
The easiest way to make a camera is to turn a brush (using a valid monitor texture) into a func_monitor entity, then plug it into a point_camera entity.
If you don't have a point_camera, download a better FGD: