Can I attach a ragdoll to my player model? Blah idea ......

Small_Sumo

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Im wondering if its might be possible and if so how would I go about doing it. For example I want a ragdoll pony tail added. Can I have in the qc for the player model somthing like attach pony.mdl to head.bip or bone whatever it is. This could be good for a lot of things, a sholder sling for a gun, ragdoll coat-tails, ragdoll ammo pouches. This would rock I recon. I would give it a try only I will need help with the qc for sure.

Thanks
 
im not sure about making an attachment(im not saying its not possible, but im not too sure about it). what you could do is extract a player model and edit it in a modelling program. add a pony tail or whatever to it and give it a bone structure, i trust you understand how ragdoll works, and then you would set how the ragdoll works in the QC file.

if you get the rest done il look into the QC for you if you want.
 
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