can someone some how....

skater4evr5

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slap the normal CT texture on the remake of the new CT guy. i just want to see how high poly it really is. If its even possible :dozey:
 
Applying the current CT texture to this new model won't allow you to see how high poly it is. Because the new model will no doubt have greater detail in things like the hands, i.e. having all 5 fingers rather than a mitten thing; applying the old texture to the new model would look crummy in certain areas because the texture would stretch/shrink depending on the change of shape.

The best way to see how detailed it is is to look at it the way you are now, or just put a plain diffuse map on it, not that I know how to do either in the SDK.
 
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